Player Matchup

Thanatos
Thanatos
Gold IV
Kourend
Thanatos
Gold IV
Level 159
God Stats
2W - 3L
1,542 SR
Queue Stats
274W - 253L
1,425 MMR
Party 1
Vamana
Vamana
Gold IV
SourLovesYou
Vamana
Gold IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 168L
1,487 MMR
Solo
Serqet
Serqet
Silver I
Torchic
Serqet
Silver I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 210L
1,499 MMR
Solo
Agni
Agni
Gold III
streeps15
Agni
Gold III
Level 160
God Stats
7W - 5L
1,624 SR
Queue Stats
29W - 25L
1,564 MMR
Party 1
Izanami
Izanami
Silver III
tRoLnFuNaYbUnAy
Izanami
Silver III
Level 148
God Stats
1W - 0L
1,764 SR
Queue Stats
61W - 48L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,586 SR
1,495 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 141
1,562 SR
1,490 MMR
Odin
Odin
Bronze III
ChernoCCuDDa
Odin
Bronze III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 233L
1,477 MMR
Party 2
Tiamat
Tiamat
Bronze III
Clǿud
Tiamat
Bronze III
Level 142
God Stats
3W - 7L
1,678 SR
Queue Stats
66W - 73L
1,453 MMR
Party 3
Rama
Rama
Silver I
PerfectCopyHD
Rama
Silver I
Level 151
God Stats
3W - 4L
1,630 SR
Queue Stats
746W - 739L
1,545 MMR
Party 3
Geb
Geb
Bronze III
VentiFlatWhite
Geb
Bronze III
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,499 MMR
Solo
Nike
Nike
Bronze III
xXxKaijuSlayer
Nike
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kourend
Thanatos
18
10 / 2 / 12
11,042
650
12,522
12,571
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
16
2 / 0 / 8
9,572
563
9,414
14,419
9,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Torchic
Serqet
14
2 / 2 / 22
9,537
561
9,449
15,982
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
9 / 1 / 13
10,837
637
14,915
7,901
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 0 / 3
11,827
696
12,574
10,482
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CliodhnaAtlasErlang ShenFenrir

VS

Bans
GilgameshKaliAchillesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,947
409
5,271
13,156
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Clǿud
Tiamat
11
1 / 8 / 1
6,847
403
6,850
10,552
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 1
7,856
462
5,406
16,118
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 9 / 1
6,752
397
5,287
19,508
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 2
8,229
484
9,303
15,594
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
37
Kills
5
5
Deaths
37
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Tiamat
Clǿud
Tiamat
1
8
1
0.19
W
Thanatos
Kourend
Thanatos
10
2
12
8
L
2
9
1
0.28
W
Vamana
2
0
8
6
W
Serqet
Torchic
Serqet
2
2
22
6.5
L
1
9
1
0.17
W
Agni
9
1
13
15.5
W
14
0
3
15.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
32,117
61,355
Taken
74,928
35,545
Mitigated
34,138
29,425
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
2,568
0
1,542
13,156
3,487
0
3,077
9,811
0
38,858
L
Tiamat
Clǿud
Tiamat
6,850
484
0
1,104
10,552
3,371
0
3,320
7,232
32,539
0
W
Thanatos
Kourend
Thanatos
12,522
4,622
0
16,206
12,571
4,744
0
4,327
8,023
0
75,606
L
5,406
3,918
0
3,591
16,118
2,898
69
2,048
14,053
0
53,500
W
Vamana
9,414
2,957
0
4,449
14,419
9,973
440
3,242
9,980
0
60,525
W
Serqet
Torchic
Serqet
9,449
1,738
0
2,331
15,982
13,944
195
4,344
11,474
0
21,314
L
5,287
522
302
2,543
19,508
10,669
0
5,295
13,786
16,924
0
W
Agni
14,915
798
0
2,159
7,901
2,930
815
1,936
5,886
74,535
0
W
12,574
7,753
0
4,280
10,482
3,954
2,760
952
9,488
0
112,088
L
9,303
902
305
5,744
15,594
13,713
0
1,175
14,036
9,936
49,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
36,631
595
Minions Killed
372
0
Camps Cleared
0
1,746,974
Distance Traveled
1,544,881
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,947
409
77
5
0
316,770
3
L
Tiamat
6,847
403
64
4
0
299,638
5
W
Thanatos
11,042
650
118
7
0
376,659
6
L
Rama
7,856
462
100
6
0
293,707
7
W
Vamana
9,572
563
122
7
0
350,397
0
W
Serqet
9,537
561
31
2
0
351,571
6
L
Geb
6,752
397
23
1
0
305,939
4
W
Agni
10,837
637
127
7
0
336,798
10
W
Izanami
11,827
696
197
12
0
331,549
2
L
Nike
8,229
484
108
6
0
328,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role