Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
LeoLobos
Bellona
Gold V
Level 82
God Stats
2W - 2L
1,603 SR
Queue Stats
19W - 21L
1,441 MMR
Solo
King Arthur
King Arthur
Bronze III
Xhelp
King Arthur
Bronze III
Level 142
God Stats
0W - 1L
1,291 SR
Queue Stats
30W - 37L
1,453 MMR
Solo
Janus
Janus
Silver IV
XxSpedd
Janus
Silver IV
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 30L
1,442 MMR
Solo
Artemis
Artemis
Bronze III
bauty191
Artemis
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,408 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,479 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,532 SR
1,516 MMR
Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
 
Artio
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
DarkkrauseR
Medusa
Gold V
Level 123
God Stats
18W - 16L
1,670 SR
Queue Stats
246W - 255L
1,634 MMR
Party 1
Horus
Horus
Gold V
Oniich4n
Horus
Gold V
Level 156
God Stats
58W - 55L
1,488 SR
Queue Stats
419W - 411L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 2
4,720
472
1,640
6,111
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
LeoLobos
Bellona
6
2 / 2 / 0
4,561
456
2,220
3,895
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Xhelp
King Arthur
9
0 / 3 / 0
5,231
523
3,764
9,298
3,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Janus
XxSpedd
Janus
9
0 / 4 / 2
5,315
532
1,560
5,255
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
bauty191
Artemis
9
2 / 5 / 1
5,934
593
2,936
5,917
1,204
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AthenaKaliSol

VS

Bans
ApolloCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 1 / 3
7,299
730
5,209
7,079
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Artio
 
Artio
11
2 / 0 / 2
6,512
651
5,305
7,137
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
11
1 / 2 / 4
6,365
637
2,019
3,404
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
6 / 1 / 3
7,183
718
5,460
5,420
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Oniich4n
Horus
10
3 / 1 / 7
6,798
680
3,488
6,716
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
W
Bakasura
 
Bakasura
6
1
3
7.5
W
Artio
 
Artio
2
0
2
3
W
Thoth
 
Thoth
1
2
4
1.5
W
Medusa
6
1
3
7.5
L
Bellona
LeoLobos
Bellona
2
2
0
1
W
Horus
Oniich4n
Horus
3
1
7
6.5
L
King Arthur
Xhelp
King Arthur
0
3
0
0
L
Janus
XxSpedd
Janus
0
4
2
0.25
L
Artemis
bauty191
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,120
Damage
21,481
30,476
Taken
29,756
9,702
Mitigated
14,937
6,295
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,640
183
0
767
6,111
1,898
0
147
5,964
11,933
0
W
Bakasura
 
Bakasura
5,209
3,859
0
2,049
7,079
2,546
0
656
6,349
0
39,548
W
Artio
 
Artio
5,305
522
168
4,977
7,137
6,563
324
722
6,415
31,482
0
W
Thoth
 
Thoth
2,019
282
0
677
3,404
848
0
438
2,898
34,907
0
W
Medusa
5,460
2,552
0
2,873
5,420
1,973
0
1,770
3,616
0
41,008
L
Bellona
LeoLobos
Bellona
2,220
1,067
0
1,522
3,895
1,871
0
820
2,921
0
11,331
W
Horus
Oniich4n
Horus
3,488
1,518
604
2,214
6,716
3,007
0
168
6,514
0
22,292
L
King Arthur
Xhelp
King Arthur
3,764
416
0
2,668
9,298
3,718
0
4,551
3,872
3,500
22,938
L
Janus
XxSpedd
Janus
1,560
130
0
1,058
5,255
1,011
0
1,005
3,992
27,668
0
L
Artemis
bauty191
Artemis
2,936
1,531
0
280
5,917
1,204
0
163
5,544
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
34,157
205
Minions Killed
356
0
Camps Cleared
0
852,850
Distance Traveled
1,030,141
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,720
472
17
2
0
192,366
0
W
Bakasura
7,299
730
114
11
0
227,373
3
W
Artio
6,512
651
60
6
0
215,109
7
W
Thoth
6,365
637
65
7
0
193,458
4
W
Medusa
7,183
718
77
8
0
189,218
2
L
Bellona
4,561
456
25
3
0
115,797
1
W
Horus
6,798
680
40
4
0
204,983
4
L
King Arthur
5,231
523
65
7
0
184,295
0
L
Janus
5,315
532
57
6
0
165,621
0
L
Artemis
5,934
593
41
4
0
194,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role