Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arisarath
Sylvanus
Level 112
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Da Ji
Da Ji
IRLancer
Da Ji
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,198 Elo+
Party 2
Anhur
Anhur
IceDizzy
Anhur
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
ManiacalTr0jan
Nu Wa
Level 159
God Stats
1W - 2L
1,161 SR
Queue Stats
35W - 38L
1,395 Elo+
Party 2
Team Averages
Level 139
1,432 SR
1,383 Elo+

VS

Team Averages
Level 128
1,521 SR
1,551 Elo+
Tiamat
Tiamat
Banana Drive By
Tiamat
Level 116
God Stats
3W - 4L
1,561 SR
Queue Stats
142W - 131L
1,558 Elo+
Party 1
Hercules
Hercules
JohnnyKicksAlot
Hercules
Level 144
God Stats
15W - 23L
1,309 SR
Queue Stats
221W - 240L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
Lord Ryther
Erlang Shen
Level 135
God Stats
6W - 5L
1,618 SR
Queue Stats
51W - 60L
1,469 Elo+
Party 1
Medusa
Medusa
Tentacion_17_
Medusa
Level 86
God Stats
20W - 23L
1,618 SR
Queue Stats
295W - 257L
1,648 Elo+
Solo
Jormungandr
Jormungandr
YummyyMushrooms
Jormungandr
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
101W - 97L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
10 / 4 / 4
17,472
564
33,278
39,050
60,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Arisarath
Sylvanus
18
0 / 2 / 5
13,465
434
10,426
27,934
45,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
IRLancer
Da Ji
20
1 / 4 / 2
15,329
494
7,494
23,423
12,627
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
IceDizzy
Anhur
20
5 / 7 / 2
17,926
578
21,653
29,521
13,643
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
0 / 4 / 8
13,761
444
28,648
18,122
8,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
8,295
268
0
3,567
745
Hercules
20
4 / 4 / 4
14,301
461
12,915
32,093
41,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
Lord Ryther
Erlang Shen
20
5 / 5 / 7
14,136
456
15,459
29,284
17,187
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 7
19,562
631
28,851
25,800
10,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
YummyyMushrooms
Jormungandr
20
3 / 2 / 9
16,044
518
30,826
34,026
30,337
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
20
21
Deaths
16
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
4
4
3
W
Sylvanus
Arisarath
Sylvanus
0
2
5
1.25
L
0
2
1
0.25
W
Da Ji
IRLancer
Da Ji
1
4
2
0.5
W
Anhur
IceDizzy
Anhur
5
7
2
0.86
L
Hercules
4
4
4
1.5
L
Erlang Shen
Lord Ryther
Erlang Shen
5
5
7
1.7
W
0
4
8
1
L
8
3
7
3.83
L
Jormungandr
YummyyMushrooms
Jormungandr
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,499
Damage
88,051
138,050
Taken
124,770
140,236
Mitigated
99,863
63,860
Healing
40,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
33,278
5,856
0
17,450
39,050
60,170
1,060
7,766
31,183
615
139,600
W
Sylvanus
Arisarath
Sylvanus
10,426
2,272
7,679
11,732
27,934
45,703
674
8,966
18,613
33,919
0
L
0
0
0
0
3,567
745
0
2,415
1,012
0
0
W
Da Ji
IRLancer
Da Ji
7,494
2,142
0
10,185
23,423
12,627
2,636
2,445
20,841
0
139,276
W
Anhur
IceDizzy
Anhur
21,653
17,000
0
13,470
29,521
13,643
5,800
4,760
24,294
0
164,075
L
Hercules
12,915
3,649
0
14,795
32,093
41,369
0
9,441
22,192
0
80,988
L
Erlang Shen
Lord Ryther
Erlang Shen
15,459
6,513
0
9,517
29,284
17,187
0
4,203
24,918
0
110,410
W
28,648
5,249
230
3,114
18,122
8,093
1,628
11,475
5,936
121,104
0
L
28,851
16,547
0
5,262
25,800
10,225
294
4,824
20,802
2,793
216,155
L
Jormungandr
YummyyMushrooms
Jormungandr
30,826
8,589
1,446
9,233
34,026
30,337
692
17,107
16,191
164,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,953
Gold Earned
72,338
872
Minions Killed
864
0
Camps Cleared
0
2,673,600
Distance Traveled
2,364,719
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,472
564
206
7
0
598,589
5
W
Sylvanus
13,465
434
41
1
0
449,423
6
L
Tiamat
8,295
268
0
0
0
0
0
W
Da Ji
15,329
494
184
6
0
577,259
3
W
Anhur
17,926
578
279
9
0
495,175
4
L
Hercules
14,301
461
155
5
0
577,907
4
L
Erlang Shen
14,136
456
138
4
0
644,582
7
W
Nu Wa
13,761
444
162
5
0
553,154
12
L
Medusa
19,562
631
320
10
0
613,673
6
L
Jormungandr
16,044
518
251
8
0
528,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role