Player Matchup

Loki
Loki
Decjones
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,309 Elo+
Party 2
Bellona
Bellona
Raging Cookie7
Bellona
Level 60
God Stats
3W - 0L
1,668 SR
Queue Stats
9W - 7L
1,420 Elo+
Party 2
Zeus
Zeus
iRaminhood
Zeus
Level 59
God Stats
8W - 9L
1,618 SR
Queue Stats
57W - 77L
1,536 Elo+
Solo
Team Averages
Level 68
1,595 SR
1,422 Elo+

VS

Team Averages
Level 23
1,251 SR
1,199 Elo+
Sol
Sol
DioTheCup
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 104L
1,334 Elo+
Party 1
Bakasura
Bakasura
sKy_fancyp2
Bakasura
Level 26
God Stats
3W - 10L
1,152 SR
Queue Stats
397W - 476L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
zombie8112003
Cthulhu
Level 41
God Stats
48W - 39L
1,100 SR
Queue Stats
406W - 430L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
8 / 2 / 6
8,726
793
6,291
7,257
2,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 14
8,080
735
6,603
9,099
7,641
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 4 / 7
9,286
844
13,203
5,641
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,554
596
3,192
7,418
1,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
sKy_fancyp2
Bakasura
10
1 / 6 / 3
6,928
630
2,711
11,943
4,587
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
12
4 / 6 / 2
8,516
774
6,899
11,628
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
8
2
6
5.5
L
1
6
2
0.33
W
2
0
14
9
W
8
4
7
2.88
L
Bakasura
sKy_fancyp2
Bakasura
1
6
3
0.42
L
Cthulhu
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
12,802
21,997
Taken
30,989
12,261
Mitigated
11,525
3,533
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,291
1,427
0
1,510
7,257
2,748
102
4,246
2,814
0
23,022
L
3,192
596
0
463
7,418
1,582
0
1,126
6,292
6,736
0
W
6,603
740
0
1,319
9,099
7,641
61
3,177
5,715
0
14,361
W
13,203
1,722
0
704
5,641
1,872
1,029
2,412
3,044
44,949
0
L
Bakasura
sKy_fancyp2
Bakasura
2,711
1,424
305
2,098
11,943
4,587
0
5,331
6,612
0
8,687
L
Cthulhu
6,899
394
12
750
11,628
5,356
0
7,234
4,394
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
21,998
121
Minions Killed
73
8
Camps Cleared
1
590,613
Distance Traveled
457,384
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,726
793
42
4
3
203,213
0
L
Sol
6,554
596
7
1
0
124,151
0
W
Bellona
8,080
735
21
2
0
221,414
0
W
Zeus
9,286
844
58
5
5
165,986
2
L
Bakasura
6,928
630
29
3
1
174,180
0
L
Cthulhu
8,516
774
37
3
0
159,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role