Player Matchup

Sylvanus
Sylvanus
Andsagersaurus
Sylvanus
Level 146
God Stats
5W - 10L
1,776 SR
Queue Stats
594W - 540L
1,580 Elo+
Party 1
Merlin
Merlin
CastigateMS
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,651 Elo+
Party 2
Skadi
Skadi
Cloaked Sicarii
Skadi
Level 138
God Stats
10W - 5L
1,500 SR
Queue Stats
109W - 98L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
StrykerHunter
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,583 Elo+
Solo
Awilix
Awilix
Taziablo
Awilix
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,651 Elo+
Party 2
Team Averages
Level 135
1,555 SR
1,595 Elo+

VS

Team Averages
Level 123
1,572 SR
1,445 Elo+
Hades
Hades
Burlang
Hades
Level 112
God Stats
3W - 4L
1,692 SR
Queue Stats
117W - 128L
1,352 Elo+
Party 3
Chaac
Chaac
ElPapiBlanco
Chaac
Level 159
God Stats
23W - 7L
1,666 SR
Queue Stats
745W - 733L
1,475 Elo+
Solo
Anubis
Anubis
GlowingPlagoo
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,166 Elo+
Solo
Fenrir
Fenrir
StraiGhT GuAp
Fenrir
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
335W - 312L
1,589 Elo+
Party 3
Apollo
Apollo
cWiizz
Apollo
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 67L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 3 / 5
8,995
500
8,829
16,478
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
5 / 4 / 2
9,871
548
10,201
9,676
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 1
9,066
504
4,244
9,446
1,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
StrykerHunter
Amaterasu
17
1 / 2 / 3
10,278
571
12,025
23,840
18,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Taziablo
Awilix
15
4 / 9 / 5
9,819
546
13,289
17,717
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Burlang
Hades
18
2 / 3 / 1
11,256
625
15,515
18,366
17,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 8
10,895
605
12,465
16,348
11,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 5
10,744
597
10,727
13,135
4,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 10
9,835
546
6,294
15,242
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
cWiizz
Apollo
20
8 / 1 / 4
12,987
722
11,073
11,818
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
14
Kills
24
24
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
3
5
1.83
W
Hades
Burlang
Hades
2
3
1
0.83
L
Merlin
5
4
2
1.5
L
1
6
1
0.25
W
6
2
8
5
W
5
4
5
1.88
W
3
4
10
2
L
Amaterasu
StrykerHunter
Amaterasu
1
2
3
1.25
L
Awilix
Taziablo
Awilix
4
9
5
0.72
W
Apollo
cWiizz
Apollo
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,588
Damage
56,074
77,157
Taken
74,909
42,683
Mitigated
49,842
22,757
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,829
1,952
1,642
5,965
16,478
14,711
59
4,540
11,938
27,364
0
W
Hades
Burlang
Hades
15,515
3,386
227
7,250
18,366
17,459
34
1,114
17,252
79,336
0
L
Merlin
10,201
713
0
60
9,676
2,487
0
4,381
5,295
64,771
0
L
4,244
1,727
0
1,099
9,446
1,994
1,031
0
9,446
0
59,493
W
12,465
3,178
0
5,525
16,348
11,717
23
4,179
12,169
0
84,921
W
10,727
662
342
6,522
13,135
4,768
799
6,329
6,806
64,550
0
W
6,294
1,165
0
2,027
15,242
11,527
373
4,463
10,592
170
14,966
L
Amaterasu
StrykerHunter
Amaterasu
12,025
6,864
0
13,513
23,840
18,234
0
12,970
10,870
0
75,914
L
Awilix
Taziablo
Awilix
13,289
5,458
0
478
17,717
5,257
0
4,521
12,869
0
67,157
W
Apollo
cWiizz
Apollo
11,073
6,895
0
6,475
11,818
4,371
6,018
2,945
8,690
0
111,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,029
Gold Earned
55,717
543
Minions Killed
628
0
Camps Cleared
0
1,678,807
Distance Traveled
1,786,668
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,995
500
29
2
0
329,065
6
W
Hades
11,256
625
169
9
0
312,333
1
L
Merlin
9,871
548
118
7
0
337,670
2
L
Skadi
9,066
504
131
7
0
298,186
6
W
Chaac
10,895
605
121
7
0
389,146
2
W
Anubis
10,744
597
109
6
0
346,050
9
W
Fenrir
9,835
546
18
1
0
381,125
11
L
Amaterasu
10,278
571
157
9
0
333,832
5
L
Awilix
9,819
546
108
6
0
380,054
3
W
Apollo
12,987
722
211
12
0
358,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role