Player Matchup

Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hint97
Charybdis
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,251 Elo+
Solo
Nu Wa
Nu Wa
IMomoI
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,838 Elo+
Solo
Ravana
Ravana
JackBRsc
Ravana
Level 148
God Stats
2W - 0L
1,735 SR
Queue Stats
14W - 14L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Maxcharmed
Baron Samedi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,362 Elo+
Solo
Team Averages
Level 129
1,547 SR
1,480 Elo+

VS

Team Averages
Level 79
1,500 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
I Barril
Set
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,541 Elo+
Party 2
Bacchus
Bacchus
QUINHO SCAR
Bacchus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
iMingau
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 197L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 3 / 17
10,981
845
8,105
17,518
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Hint97
Charybdis
19
9 / 0 / 13
11,779
906
16,903
7,851
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
IMomoI
Nu Wa
16
0 / 3 / 15
9,336
718
10,180
9,194
4,182
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
JackBRsc
Ravana
18
10 / 1 / 14
10,812
832
13,916
8,672
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Maxcharmed
Baron Samedi
18
10 / 2 / 17
10,940
842
17,393
14,172
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 8 / 2
8,146
627
7,784
12,609
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
 
Neith
13
1 / 9 / 0
7,836
603
6,366
15,149
5,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 6
8,398
646
4,742
12,900
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
QUINHO SCAR
Bacchus
15
1 / 4 / 3
8,628
664
5,898
16,504
18,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
iMingau
Gilgamesh
17
6 / 6 / 1
10,096
777
11,075
17,070
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
34
Kills
9
9
Deaths
34
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
17
4.5
L
Anubis
 
Anubis
1
8
2
0.25
L
Neith
 
Neith
1
9
0
0.11
W
Charybdis
Hint97
Charybdis
9
0
13
15.5
L
0
7
6
0.43
W
Nu Wa
IMomoI
Nu Wa
0
3
15
2.5
W
Ravana
JackBRsc
Ravana
10
1
14
17
W
Baron Samedi
Maxcharmed
Baron Samedi
10
2
17
9.25
L
Bacchus
QUINHO SCAR
Bacchus
1
4
3
0.63
L
Gilgamesh
iMingau
Gilgamesh
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,497
Damage
35,865
57,407
Taken
74,232
45,317
Mitigated
46,307
20,458
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,105
446
0
4,098
17,518
22,450
863
2,625
14,393
22,037
0
L
Anubis
 
Anubis
7,784
272
0
2,867
12,609
5,258
0
6,687
5,713
28,936
0
L
Neith
 
Neith
6,366
893
121
1,367
15,149
5,095
0
8,404
6,266
0
20,659
W
Charybdis
Hint97
Charybdis
16,903
10,325
0
3,687
7,851
3,180
4,315
2,253
5,507
0
61,787
L
4,742
1,885
0
849
12,900
6,858
0
4,965
7,645
0
15,941
W
Nu Wa
IMomoI
Nu Wa
10,180
2,974
0
258
9,194
4,182
1,706
1,354
7,561
38,903
0
W
Ravana
JackBRsc
Ravana
13,916
2,701
702
2,566
8,672
7,361
1,342
2,773
5,743
0
30,292
W
Baron Samedi
Maxcharmed
Baron Samedi
17,393
1,295
2,726
6,421
14,172
8,144
2,288
4,677
9,350
39,547
0
L
Bacchus
QUINHO SCAR
Bacchus
5,898
613
120
2,885
16,504
18,769
149
5,557
10,388
22,249
0
L
Gilgamesh
iMingau
Gilgamesh
11,075
3,181
0
1,211
17,070
10,327
0
9,317
7,357
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
43,104
251
Minions Killed
173
0
Camps Cleared
0
1,269,713
Distance Traveled
1,004,331
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,981
845
27
2
0
261,449
4
L
Anubis
8,146
627
44
3
0
123,096
0
L
Neith
7,836
603
44
3
0
205,173
0
W
Charybdis
11,779
906
93
7
0
252,494
1
L
Set
8,398
646
21
2
0
219,367
0
W
Nu Wa
9,336
718
41
3
0
235,033
3
W
Ravana
10,812
832
43
3
0
269,153
3
W
Baron Samedi
10,940
842
47
4
0
251,584
0
L
Bacchus
8,628
664
29
2
0
224,439
4
L
Gilgamesh
10,096
777
35
3
0
232,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role