Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Itz_MizzyM
Tsukuyomi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 1
Athena
Athena
Natokonic_Dash
Athena
Level 45
God Stats
3W - 7L
1,193 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 1
Anubis
Anubis
OldManWest410
Anubis
Level 89
God Stats
209W - 195L
1,518 SR
Queue Stats
610W - 673L
1,356 Elo+
Solo
Mercury
Mercury
SweatGodSquee
Mercury
Level 106
God Stats
2W - 3L
1,285 SR
Queue Stats
24W - 33L
1,525 Elo+
Party 1
Team Averages
Level 84
1,399 SR
1,424 Elo+

VS

Team Averages
Level 49
1,422 SR
1,359 Elo+
Loki
Loki
KnightsReviews
Loki
Level 7
God Stats
1W - 2L
1,259 SR
Queue Stats
1W - 2L
1,332 Elo+
Party 2
Ymir
Ymir
Om3ga1018
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,212 Elo+
Party 2
Olorun
Olorun
Warsong1248
Olorun
Level 106
God Stats
17W - 16L
1,200 SR
Queue Stats
168W - 147L
1,514 Elo+
Party 2
Nike
Nike
XxM3D1NA10xX
Nike
Level 27
God Stats
10W - 9L
1,651 SR
Queue Stats
408W - 380L
1,577 Elo+
Party 2
Apollo
Apollo
XxsnowzzXx4031
Apollo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 3
6,372
579
4,129
5,722
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Itz_MizzyM
Tsukuyomi
13
1 / 2 / 3
7,348
668
3,517
6,610
2,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 2 / 3
6,409
583
3,053
10,850
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
5,377
489
2,637
8,339
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
12
5 / 2 / 2
7,380
671
4,887
9,039
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 2
7,709
701
9,116
7,581
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
0 / 2 / 5
5,982
544
4,411
9,525
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
10
2 / 2 / 4
6,319
574
7,241
8,419
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
6,466
588
3,424
6,265
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 1
6,181
562
4,099
5,549
1,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
12
12
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
3
3.5
L
Tsukuyomi
Itz_MizzyM
Tsukuyomi
1
2
3
1.25
W
7
3
2
2.67
L
2
2
3
1.75
L
0
5
1
0.1
W
Ymir
0
2
5
1.25
L
Mercury
5
2
2
3
W
Olorun
2
2
4
2
W
2
2
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
28,291
40,560
Taken
37,339
16,258
Mitigated
15,575
12,455
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,129
2,922
0
2,081
5,722
1,448
0
986
4,736
0
32,627
L
Tsukuyomi
Itz_MizzyM
Tsukuyomi
3,517
693
0
3,891
6,610
2,384
636
0
6,158
0
40,615
W
9,116
3,554
0
2,919
7,581
2,300
0
1,169
6,412
0
51,542
L
3,053
708
206
3,081
10,850
6,511
0
3,710
7,140
14,047
0
L
2,637
333
0
2,626
8,339
3,277
684
4,338
4,001
21,214
0
W
Ymir
4,411
1,007
186
2,234
9,525
5,874
0
1,761
7,764
21,271
0
L
Mercury
4,887
2,404
0
570
9,039
2,638
0
2,618
6,421
0
42,300
W
Olorun
7,241
3,754
87
4,328
8,419
2,564
1,218
2,013
6,406
30,531
0
W
3,424
460
0
2,269
6,265
3,533
0
0
6,265
0
28,206
W
4,099
2,324
0
1,494
5,549
1,304
734
747
4,802
0
41,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
32,657
312
Minions Killed
329
0
Camps Cleared
0
1,146,670
Distance Traveled
1,156,378
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,372
579
69
6
0
212,650
2
L
Tsukuyomi
7,348
668
99
9
0
251,057
4
W
Loki
7,709
701
95
9
0
260,056
7
L
Athena
6,409
583
23
2
0
204,777
3
L
Anubis
5,377
489
35
3
0
199,939
3
W
Ymir
5,982
544
32
3
0
226,917
2
L
Mercury
7,380
671
86
8
0
278,247
0
W
Olorun
6,319
574
50
5
0
201,746
2
W
Nike
6,466
588
72
7
0
246,234
3
W
Apollo
6,181
562
80
7
0
221,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role