Player Matchup

Xbalanque
Xbalanque
Beatinwienar
Xbalanque
Level 143
God Stats
28W - 9L
1,259 SR
Queue Stats
243W - 138L
1,336 Elo+
Party 1
Scylla
Scylla
audiofidelity
Scylla
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Solo
Khepri
Khepri
eppisaurus
Khepri
Level 109
God Stats
25W - 20L
1,570 SR
Queue Stats
606W - 577L
1,439 Elo+
Party 1
Team Averages
Level 124
1,443 SR
1,425 Elo+

VS

Team Averages
Level 126
1,555 SR
1,412 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
HEHE4LIFE
Vulcan
Level 148
God Stats
6W - 2L
1,664 SR
Queue Stats
23W - 23L
1,466 Elo+
Solo
Hercules
Hercules
PlanetaryMind
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Beatinwienar
Xbalanque
10
1 / 1 / 1
6,363
636
6,747
5,082
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
6,405
641
3,634
6,311
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
eppisaurus
Khepri
10
0 / 2 / 2
6,497
650
1,105
4,503
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 2
7,104
710
3,518
4,696
2,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
HEHE4LIFE
Vulcan
11
1 / 1 / 3
6,907
691
7,236
3,704
1,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PlanetaryMind
Hercules
12
1 / 0 / 4
6,768
677
3,023
7,672
3,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
2
4
L
Xbalanque
Beatinwienar
Xbalanque
1
1
1
1.5
W
Vulcan
HEHE4LIFE
Vulcan
1
1
3
2.5
W
Hercules
PlanetaryMind
Hercules
1
0
4
3
L
1
2
1
0.75
L
Khepri
eppisaurus
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
13,777
15,896
Taken
16,072
6,941
Mitigated
6,893
3,397
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,518
302
790
1,111
4,696
2,317
0
1,140
3,500
0
11,849
L
Xbalanque
Beatinwienar
Xbalanque
6,747
1,098
0
361
5,082
1,983
0
2,802
2,280
0
22,049
W
Vulcan
HEHE4LIFE
Vulcan
7,236
702
54
544
3,704
1,338
0
1,697
1,872
29,860
0
W
Hercules
PlanetaryMind
Hercules
3,023
651
220
2,641
7,672
3,238
0
1,895
5,659
0
18,878
L
3,634
392
0
924
6,311
1,968
0
1,963
4,348
20,055
0
L
Khepri
eppisaurus
Khepri
1,105
74
710
1,402
4,503
2,990
0
2,623
1,880
9,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,265
Gold Earned
20,779
107
Minions Killed
116
2
Camps Cleared
7
532,834
Distance Traveled
593,940
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,104
710
22
2
3
196,993
2
L
Xbalanque
6,363
636
48
5
2
189,475
3
W
Vulcan
6,907
691
61
6
4
184,367
4
W
Hercules
6,768
677
33
3
0
212,580
5
L
Scylla
6,405
641
49
5
0
167,092
4
L
Khepri
6,497
650
10
1
0
176,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role