Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GladMac
Discordia
Level 64
God Stats
45W - 28L
1,720 SR
Queue Stats
51W - 39L
1,604 Elo+
Party 1
Cerberus
Cerberus
Nerethos
Cerberus
Level 155
God Stats
5W - 3L
1,734 SR
Queue Stats
81W - 72L
1,570 Elo+
Party 1
Team Averages
Level 120
1,651 SR
1,558 Elo+

VS

Team Averages
Level 79
1,614 SR
1,433 Elo+
Nu Wa
Nu Wa
DaGreatJones
Nu Wa
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 63L
1,566 Elo+
Party 2
Fenrir
Fenrir
Jmaster561
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,195 Elo+
Solo
Sobek
Sobek
UnknownPlayer3
Sobek
Level 90
God Stats
1W - 1L
1,842 SR
Queue Stats
75W - 62L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 5
5,216
1,043
4,467
2,176
697
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GladMac
Discordia
10
5 / 0 / 2
5,504
1,101
2,786
2,375
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nerethos
Cerberus
8
0 / 0 / 7
5,201
1,040
2,929
5,856
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,050
810
4,037
2,860
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Jmaster561
Fenrir
5
0 / 2 / 0
3,831
766
1,009
3,233
1,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 0
3,986
797
1,860
6,532
2,999
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
5
4.5
L
0
2
0
0
W
Discordia
GladMac
Discordia
5
0
2
6
L
Fenrir
Jmaster561
Fenrir
0
2
0
0
W
Cerberus
Nerethos
Cerberus
0
0
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
6,906
10,407
Taken
12,625
4,176
Mitigated
4,930
3,670
Healing
2,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,467
3,114
0
0
2,176
697
900
1,532
644
0
17,805
L
4,037
1,694
0
492
2,860
713
0
2,152
708
15,558
0
W
Discordia
GladMac
Discordia
2,786
315
0
0
2,375
717
389
868
1,507
13,941
0
L
Fenrir
Jmaster561
Fenrir
1,009
58
0
185
3,233
1,218
0
1,081
2,152
0
3,625
W
Cerberus
Nerethos
Cerberus
2,929
256
320
3,350
5,856
2,762
221
3,647
2,209
11,516
0
L
1,860
209
320
1,028
6,532
2,999
0
2,598
3,934
6,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,921
Gold Earned
11,867
94
Minions Killed
38
4
Camps Cleared
2
340,836
Distance Traveled
271,196
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,216
1,043
39
8
0
103,019
1
L
Nu Wa
4,050
810
26
5
1
92,167
0
W
Discordia
5,504
1,101
24
5
3
119,573
1
L
Fenrir
3,831
766
9
2
0
72,272
1
W
Cerberus
5,201
1,040
31
6
1
118,244
2
L
Sobek
3,986
797
3
1
1
106,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role