Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cerrilju
Baron Samedi
Level 31
God Stats
6W - 5L
1,657 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Neith
Neith
Lachypriest21
Neith
Level 16
God Stats
7W - 10L
1,384 SR
Queue Stats
8W - 12L
1,307 Elo+
Party 2
Team Averages
Level 58
1,514 SR
1,436 Elo+

VS

Team Averages
Level 124
1,578 SR
1,356 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KRYSIZ17
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,127 Elo+
Party 1
Chaac
Chaac
KrycizUchiha
Chaac
Level 117
God Stats
2W - 1L
1,733 SR
Queue Stats
25W - 29L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 3 / 4
7,084
708
4,021
8,004
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Cerrilju
Baron Samedi
12
3 / 3 / 3
7,751
775
6,721
8,166
3,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 3
6,838
684
6,782
6,517
2,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 5
6,680
668
3,154
4,260
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
KRYSIZ17
Tsukuyomi
12
5 / 3 / 3
7,396
740
7,060
7,993
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 2 / 3
7,225
723
9,180
10,565
4,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
10
10
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
4
1
L
Hera
 
Hera
1
1
5
3.5
W
Baron Samedi
Cerrilju
Baron Samedi
3
3
3
1.5
L
Tsukuyomi
KRYSIZ17
Tsukuyomi
5
3
3
2.17
L
4
2
3
2.75
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
19,394
22,687
Taken
22,818
8,780
Mitigated
8,331
5,884
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,021
908
0
2,043
8,004
3,346
0
1,734
6,270
0
17,674
L
Hera
 
Hera
3,154
713
0
15
4,260
1,120
124
1,345
2,737
14,369
0
W
Baron Samedi
Cerrilju
Baron Samedi
6,721
557
626
2,304
8,166
3,289
0
1,857
6,309
22,412
0
L
Tsukuyomi
KRYSIZ17
Tsukuyomi
7,060
1,026
0
913
7,993
2,717
59
2,378
5,437
0
14,227
L
9,180
1,799
0
3,730
10,565
4,494
0
3,288
7,096
0
25,602
W
6,782
2,390
19
892
6,517
2,145
0
421
6,096
0
18,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
21,301
88
Minions Killed
78
5
Camps Cleared
4
501,334
Distance Traveled
466,374
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,084
708
27
3
2
185,883
2
L
Hera
6,680
668
30
3
2
112,062
3
W
Baron Samedi
7,751
775
32
3
1
169,913
4
L
Tsukuyomi
7,396
740
13
1
1
178,670
0
L
Chaac
7,225
723
35
4
1
175,642
1
W
Neith
6,838
684
29
3
2
145,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role