Player Matchup

Skadi
Skadi
BigMif-
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,561 Elo+
Party 1
Fenrir
Fenrir
CaptainBoss555
Fenrir
Level 103
God Stats
1W - 0L
1,308 SR
Queue Stats
56W - 43L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
LiLMus
Sun Wukong
Level 43
God Stats
3W - 3L
1,193 SR
Queue Stats
59W - 51L
1,475 Elo+
Party 1
Chang'e
Chang'e
sosa8569
Chang'e
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 3
Bacchus
Bacchus
teyiv
Bacchus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Party 3
Team Averages
Level 73
1,400 SR
1,507 Elo+

VS

Team Averages
Level 72
1,523 SR
1,379 Elo+
Odin
Odin
CPT PEYTON
Odin
Level 20
God Stats
0W - 3L
1,617 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Loki
Loki
Dylonyx
Loki
Level 70
God Stats
2W - 3L
1,568 SR
Queue Stats
25W - 12L
1,500 Elo+
Party 2
Merlin
Merlin
NoctisTimor
Merlin
Level 106
God Stats
2W - 3L
1,485 SR
Queue Stats
112W - 98L
1,401 Elo+
Party 2
Atlas
Atlas
SkyWasHere
Atlas
Level 117
God Stats
4W - 2L
1,782 SR
Queue Stats
137W - 119L
1,301 Elo+
Party 2
Skadi
Skadi
bnd-th8t
Skadi
Level 45
God Stats
2W - 6L
1,162 SR
Queue Stats
49W - 59L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigMif-
Skadi
9
1 / 1 / 3
5,207
651
6,116
4,555
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
5 / 3 / 3
5,956
745
4,358
6,527
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LiLMus
Sun Wukong
9
3 / 1 / 3
5,799
725
4,643
6,379
2,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
sosa8569
Chang'e
10
1 / 1 / 1
5,477
685
2,108
4,875
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
teyiv
Bacchus
9
5 / 1 / 4
5,853
732
2,098
5,851
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,392
674
2,806
7,627
2,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Dylonyx
Loki
9
2 / 4 / 0
5,112
639
2,844
6,677
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
0 / 3 / 2
4,939
617
1,760
3,580
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
8
2 / 2 / 0
4,981
623
3,944
8,574
3,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
bnd-th8t
Skadi
2
0 / 2 / 0
3,324
416
533
1,985
238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
7
7
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigMif-
Skadi
1
1
3
2.5
L
3
4
0
0.75
W
5
3
3
2.17
L
Loki
Dylonyx
Loki
2
4
0
0.5
W
Sun Wukong
LiLMus
Sun Wukong
3
1
3
4.5
L
Merlin
0
3
2
0.33
L
Atlas
2
2
0
1
L
Skadi
bnd-th8t
Skadi
0
2
0
0
W
Chang'e
sosa8569
Chang'e
1
1
1
1.5
W
Bacchus
teyiv
Bacchus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
11,887
28,187
Taken
28,443
11,308
Mitigated
9,116
10,813
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigMif-
Skadi
6,116
3,567
0
1,795
4,555
1,338
246
2,918
1,637
0
28,993
L
2,806
886
0
1,472
7,627
2,901
681
386
7,241
0
15,185
W
4,358
849
0
2,478
6,527
2,290
0
386
6,002
0
24,602
L
Loki
Dylonyx
Loki
2,844
412
0
1,726
6,677
1,717
0
1,156
5,467
0
24,613
W
Sun Wukong
LiLMus
Sun Wukong
4,643
1,083
0
2,105
6,379
2,517
0
0
6,096
0
25,615
L
Merlin
1,760
209
0
500
3,580
1,024
76
1,444
2,092
25,008
0
L
Atlas
3,944
1,425
209
2,589
8,574
3,236
0
705
7,869
18,744
0
L
Skadi
bnd-th8t
Skadi
533
376
235
284
1,985
238
0
417
1,568
0
4,744
W
Chang'e
sosa8569
Chang'e
2,108
34
176
2,063
4,875
1,317
0
747
3,924
30,084
0
W
Bacchus
teyiv
Bacchus
2,098
139
222
1,974
5,851
3,846
54
1,338
4,437
13,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
23,748
234
Minions Killed
181
0
Camps Cleared
0
841,733
Distance Traveled
742,192
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,207
651
42
5
0
131,089
0
L
Odin
5,392
674
25
3
0
185,720
0
W
Fenrir
5,956
745
45
6
0
170,551
0
L
Loki
5,112
639
64
8
0
182,809
0
W
Sun Wukong
5,799
725
58
7
0
185,745
1
L
Merlin
4,939
617
52
7
0
152,749
2
L
Atlas
4,981
623
28
4
0
172,742
1
L
Skadi
3,324
416
12
2
0
48,172
1
W
Chang'e
5,477
685
63
8
0
169,799
0
W
Bacchus
5,853
732
26
3
0
184,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role