Player Matchup

Bastet
Bastet
AHeroBladeTV
Bastet
Level 109
God Stats
8W - 9L
1,500 SR
Queue Stats
45W - 49L
1,374 Elo+
Solo
Olorun
Olorun
Bertalicious22
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
HanShark1
Sun Wukong
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 9L
1,337 Elo+
Party 1
Ganesha
Ganesha
Jollygreen77
Ganesha
Level 122
God Stats
2W - 2L
1,488 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KG ThreeAnt
Gilgamesh
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,395 Elo+

VS

Team Averages
Level 65
1,437 SR
1,333 Elo+
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Goma06lfk
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XXXDirtyMike710
Ah Muzen Cab
Level 68
God Stats
9W - 12L
1,522 SR
Queue Stats
26W - 43L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
xSebass52x
Ah Puch
Level 157
God Stats
22W - 35L
1,163 SR
Queue Stats
50W - 71L
1,254 Elo+
Party 2
Gilgamesh
Gilgamesh
zaywtf
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
13 / 1 / 11
11,194
861
11,254
11,072
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 10
10,330
795
6,246
6,975
3,144
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
HanShark1
Sun Wukong
16
5 / 2 / 13
10,150
781
7,999
13,648
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Jollygreen77
Ganesha
16
0 / 2 / 22
10,088
776
4,609
20,101
25,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gilgamesh
KG ThreeAnt
Gilgamesh
18
7 / 0 / 9
10,767
828
9,517
12,091
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 6 / 0
8,120
625
9,910
11,016
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Goma06lfk
Bakasura
13
0 / 14 / 1
8,061
620
1,437
17,402
6,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
XXXDirtyMike710
Ah Muzen Cab
15
4 / 5 / 0
8,778
675
7,332
8,296
2,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
xSebass52x
Ah Puch
16
3 / 3 / 2
9,068
698
11,412
8,545
2,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
zaywtf
Gilgamesh
12
0 / 3 / 0
7,549
581
2,405
5,072
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
30
Kills
7
8
Deaths
31
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
0
0
W
Bastet
13
1
11
18.5
W
5
3
10
3.33
L
Bakasura
Goma06lfk
Bakasura
0
14
1
0.04
W
Sun Wukong
HanShark1
Sun Wukong
5
2
13
5.75
W
Ganesha
Jollygreen77
Ganesha
0
2
22
5.5
W
Gilgamesh
KG ThreeAnt
Gilgamesh
7
0
9
11.5
L
Ah Muzen Cab
XXXDirtyMike710
Ah Muzen Cab
4
5
0
0.8
L
Ah Puch
xSebass52x
Ah Puch
3
3
2
1.33
L
Gilgamesh
zaywtf
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
32,496
63,887
Taken
50,331
57,787
Mitigated
17,687
16,484
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,910
562
0
1,081
11,016
3,218
68
3,056
7,503
37,401
0
W
Bastet
11,254
3,515
1,386
4,471
11,072
7,008
272
4,187
6,860
0
27,151
W
6,246
3,700
555
1,367
6,975
3,144
1,935
2,191
4,784
35,884
0
L
Bakasura
Goma06lfk
Bakasura
1,437
1,027
179
300
17,402
6,200
5
2,440
14,246
0
6,586
W
Sun Wukong
HanShark1
Sun Wukong
7,999
1,825
472
1,803
13,648
11,814
1,600
5,207
8,416
0
37,097
W
Ganesha
Jollygreen77
Ganesha
4,609
128
931
3,441
20,101
25,669
533
4,878
15,008
20,362
0
W
Gilgamesh
KG ThreeAnt
Gilgamesh
9,517
2,554
0
2,058
12,091
10,152
3,404
4,859
7,087
2,349
44,203
L
Ah Muzen Cab
XXXDirtyMike710
Ah Muzen Cab
7,332
1,528
0
1,723
8,296
2,931
427
2,405
5,597
0
21,574
L
Ah Puch
xSebass52x
Ah Puch
11,412
411
0
1,312
8,545
2,816
58
2,695
5,350
32,831
0
L
Gilgamesh
zaywtf
Gilgamesh
2,405
837
0
373
5,072
2,522
144
630
4,277
0
6,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
41,576
262
Minions Killed
158
0
Camps Cleared
0
1,332,893
Distance Traveled
936,498
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,120
625
47
4
0
232,156
2
W
Bastet
11,194
861
40
3
0
286,254
1
W
Olorun
10,330
795
70
5
0
236,773
0
L
Bakasura
8,061
620
16
1
0
198,317
0
W
Sun Wukong
10,150
781
57
4
0
275,626
0
W
Ganesha
10,088
776
5
0
0
256,765
0
W
Gilgamesh
10,767
828
90
7
0
277,475
0
L
Ah Muzen Cab
8,778
675
35
3
0
219,103
2
L
Ah Puch
9,068
698
47
4
0
182,240
1
L
Gilgamesh
7,549
581
13
1
0
104,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role