Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Ghirlain
Izanami
Bronze III
Level 64
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 8L
1,435 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
TryHardDoctor
Xing Tian
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,505 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,572 SR
1,480 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,545 SR
1,500 MMR
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
stoneymcswat
Thoth
Bronze III
Level 157
God Stats
1W - 0L
1,636 SR
Queue Stats
3W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 9 / 1
9,229
769
7,450
11,749
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ghirlain
Izanami
12
1 / 8 / 2
7,821
652
5,963
12,319
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
TryHardDoctor
Xing Tian
11
0 / 6 / 4
7,348
612
4,012
15,820
12,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeBacchusBastetAchillesAh Muzen Cab

VS

Bans
Baba YagaDanzaburouScyllaApolloDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
6 / 0 / 17
10,710
893
8,404
11,444
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
 
Gilgamesh
15
11 / 1 / 11
10,338
862
14,175
12,799
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 15
10,205
850
15,044
6,186
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
23
23
Deaths
4
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
9
1
0.39
W
Geb
 
Geb
6
0
17
14.5
W
Gilgamesh
 
Gilgamesh
11
1
11
16.5
L
Izanami
Ghirlain
Izanami
1
8
2
0.25
L
Xing Tian
TryHardDoctor
Xing Tian
0
6
4
0.33
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
37,623
39,888
Taken
30,429
18,270
Mitigated
21,794
3,464
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,450
2,287
0
2,268
11,749
2,628
0
7,063
4,439
25,056
2,502
W
Geb
 
Geb
8,404
504
453
5,125
11,444
12,219
503
3,238
8,206
25,141
0
W
Gilgamesh
 
Gilgamesh
14,175
3,434
256
2,724
12,799
7,367
1,356
5,492
7,307
0
32,945
L
Izanami
Ghirlain
Izanami
5,963
3,295
0
946
12,319
2,803
0
8,968
3,231
0
31,025
L
Xing Tian
TryHardDoctor
Xing Tian
4,012
456
0
250
15,820
12,839
0
7,988
7,447
6,573
0
W
15,044
853
0
690
6,186
2,208
778
2,265
3,921
51,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
31,253
123
Minions Killed
135
4
Camps Cleared
7
557,397
Distance Traveled
693,005
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,229
769
50
4
1
173,586
3
W
Geb
10,710
893
20
2
2
249,970
3
W
Gilgamesh
10,338
862
23
2
0
248,020
2
L
Izanami
7,821
652
68
6
3
177,718
0
L
Xing Tian
7,348
612
5
0
0
206,093
5
W
Thoth
10,205
850
92
8
5
195,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role