Player Matchup

Hou Yi
Hou Yi
Deadmule66
Hou Yi
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
GuyDonkey
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,650 Elo+
Party 1
Nemesis
Nemesis
Imjustoomuch
Nemesis
Level 41
God Stats
4W - 2L
1,649 SR
Queue Stats
205W - 199L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
XxRiPPeRRRxX
Baron Samedi
Level 7
God Stats
1W - 3L
1,459 SR
Queue Stats
1W - 5L
1,431 Elo+
Solo
Xbalanque
Xbalanque
randybobandysr
Xbalanque
Level 14
God Stats
0W - 5L
1,034 SR
Queue Stats
3W - 6L
1,403 Elo+
Party 1
Team Averages
Level 33
1,428 SR
1,531 Elo+

VS

Team Averages
Level 63
1,546 SR
1,574 Elo+
Achilles
Achilles
HELLZGIFTx-
Achilles
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,832 Elo+
Party 2
Cerberus
Cerberus
Mere Mors
Cerberus
Level 43
God Stats
25W - 22L
1,490 SR
Queue Stats
84W - 78L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
MorsOmni
Aphrodite
Level 48
God Stats
2W - 0L
1,716 SR
Queue Stats
95W - 95L
1,523 Elo+
Party 3
Charybdis
Charybdis
Oboi022
Charybdis
Level 28
God Stats
1W - 0L
1,525 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Neith
Neith
OccupiedArt1552
Neith
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deadmule66
Hou Yi
20
7 / 4 / 10
14,079
782
20,464
14,069
6,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
GuyDonkey
Cthulhu
18
2 / 4 / 12
12,087
672
15,925
22,748
33,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Imjustoomuch
Nemesis
20
7 / 7 / 9
13,983
777
21,683
28,735
24,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
XxRiPPeRRRxX
Baron Samedi
19
4 / 11 / 6
12,037
669
8,100
23,235
15,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
randybobandysr
Xbalanque
20
6 / 6 / 8
12,680
704
21,818
19,393
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HELLZGIFTx-
Achilles
20
9 / 4 / 11
13,824
768
25,546
24,896
42,775
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Mere Mors
Cerberus
20
8 / 4 / 11
13,794
766
18,349
33,421
35,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
MorsOmni
Aphrodite
19
1 / 5 / 11
12,093
672
9,249
18,417
15,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Oboi022
Charybdis
18
0 / 9 / 12
11,994
666
13,204
17,797
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
14 / 4 / 6
15,741
875
25,032
18,210
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
83
26
Kills
32
32
Deaths
26
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Deadmule66
Hou Yi
7
4
10
3
L
Cthulhu
GuyDonkey
Cthulhu
2
4
12
2
W
Achilles
HELLZGIFTx-
Achilles
9
4
11
3.63
L
Nemesis
Imjustoomuch
Nemesis
7
7
9
1.64
W
Cerberus
Mere Mors
Cerberus
8
4
11
3.38
W
Aphrodite
MorsOmni
Aphrodite
1
5
11
1.3
W
Charybdis
Oboi022
Charybdis
0
9
12
0.67
W
14
4
6
4.25
L
Baron Samedi
XxRiPPeRRRxX
Baron Samedi
4
11
6
0.64
L
Xbalanque
randybobandysr
Xbalanque
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,990
Damage
91,380
108,180
Taken
112,741
89,136
Mitigated
108,830
23,284
Healing
37,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Deadmule66
Hou Yi
20,464
8,854
0
2,170
14,069
6,774
1,319
3,547
10,522
0
65,205
L
Cthulhu
GuyDonkey
Cthulhu
15,925
803
879
3,370
22,748
33,806
174
5,662
17,086
29,269
0
W
Achilles
HELLZGIFTx-
Achilles
25,546
4,816
0
4,538
24,896
42,775
152
6,000
18,195
0
45,426
L
Nemesis
Imjustoomuch
Nemesis
21,683
8,363
0
8,292
28,735
24,096
437
7,194
21,541
0
62,340
W
Cerberus
Mere Mors
Cerberus
18,349
1,668
1,423
8,950
33,421
35,115
281
4,323
29,053
51,879
0
W
Aphrodite
MorsOmni
Aphrodite
9,249
1,130
5,405
6,909
18,417
15,323
1,874
6,099
12,318
34,038
0
W
Charybdis
Oboi022
Charybdis
13,204
7,909
725
1,407
17,797
7,253
997
3,616
14,055
0
50,764
W
25,032
13,495
1,631
6,880
18,210
8,364
2,966
3,170
13,690
437
82,908
L
Baron Samedi
XxRiPPeRRRxX
Baron Samedi
8,100
942
424
2,713
23,235
15,195
525
4,547
18,688
22,863
0
L
Xbalanque
randybobandysr
Xbalanque
21,818
12,342
0
5,436
19,393
9,265
284
7,040
12,353
0
59,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,866
Gold Earned
67,446
298
Minions Killed
362
0
Camps Cleared
0
1,551,156
Distance Traveled
1,677,890
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,079
782
71
4
0
323,349
0
L
Cthulhu
12,087
672
30
2
0
346,569
0
W
Achilles
13,824
768
40
2
0
372,508
0
L
Nemesis
13,983
777
85
5
0
342,741
3
W
Cerberus
13,794
766
99
6
0
351,516
0
W
Aphrodite
12,093
672
57
3
0
324,386
0
W
Charybdis
11,994
666
75
4
0
280,513
0
W
Neith
15,741
875
91
5
0
348,967
1
L
Baron Samedi
12,037
669
25
1
0
253,450
1
L
Xbalanque
12,680
704
87
5
0
285,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role