Player Matchup

Artio
Artio
PlumTomato
Artio
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 232L
1,754 Elo+
Party 1
Artemis
Artemis
assasinsscreed4
Artemis
Level 123
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 9L
1,595 Elo+
Party 2
Agni
Agni
driplord5000
Agni
Level 30
God Stats
6W - 1L
1,712 SR
Queue Stats
281W - 154L
1,870 Elo+
Party 1
Zeus
Zeus
killerkaj12
Zeus
Level 127
God Stats
7W - 5L
1,461 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 2
Loki
Loki
porkCHANGEmein
Loki
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,522 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,667 Elo+

VS

Team Averages
Level 60
1,462 SR
1,579 Elo+
Chiron
Chiron
ARZHELEN
Chiron
Level 157
God Stats
36W - 39L
1,310 SR
Queue Stats
140W - 135L
1,448 Elo+
Solo
Ra
Ra
AxillePlays
Ra
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,733 Elo+
Party 3
Artemis
Artemis
Javiiyo95
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,733 Elo+
Party 3
Gilgamesh
Gilgamesh
LazoTurk_55
Gilgamesh
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
99W - 138L
1,390 Elo+
Solo
Kali
Kali
SweetPotado
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
3 / 3 / 16
8,332
833
11,384
15,966
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 2 / 11
9,131
913
11,375
6,939
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 12
8,282
828
8,003
6,690
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 11
9,268
927
10,092
6,358
1,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 2
9,234
923
3,482
8,243
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ARZHELEN
Chiron
15
3 / 4 / 2
8,357
836
8,959
9,498
3,129
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 4
8,152
815
7,434
8,444
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Javiiyo95
Artemis
13
1 / 2 / 2
7,152
715
5,868
6,226
2,205
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LazoTurk_55
Gilgamesh
12
0 / 8 / 4
7,209
721
3,360
13,315
10,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 8 / 3
8,689
869
6,594
13,983
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
26
Kills
9
9
Deaths
26
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
ARZHELEN
Chiron
3
4
2
1
L
1
4
4
0.75
L
Artemis
Javiiyo95
Artemis
1
2
2
1
L
Gilgamesh
LazoTurk_55
Gilgamesh
0
8
4
0.25
W
Artio
3
3
16
3.67
L
4
8
3
0.69
W
7
2
11
6.25
W
3
2
12
4.5
W
8
0
11
13.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
32,215
44,196
Taken
51,466
24,696
Mitigated
25,310
12,252
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ARZHELEN
Chiron
8,959
2,468
325
1,495
9,498
3,129
0
5,441
3,824
0
23,289
L
7,434
999
754
1,968
8,444
2,928
0
3,464
4,684
33,703
0
L
Artemis
Javiiyo95
Artemis
5,868
2,304
0
6
6,226
2,205
0
3,966
2,118
0
18,784
L
Gilgamesh
LazoTurk_55
Gilgamesh
3,360
433
693
591
13,315
10,614
0
8,672
4,397
0
9,376
W
Artio
11,384
1,300
1,779
4,493
15,966
15,716
0
3,700
12,266
20,596
0
L
6,594
1,966
0
2,614
13,983
6,434
0
6,880
6,964
0
21,320
W
11,375
4,420
0
1,185
6,939
2,124
729
1,145
5,794
0
26,723
W
8,003
603
0
1,005
6,690
2,047
0
1,627
5,063
24,311
0
W
10,092
1,092
134
2,085
6,358
1,951
295
19
6,339
36,193
0
W
3,482
1,229
0
1,571
8,243
2,858
1,187
943
7,300
0
34,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
39,559
221
Minions Killed
177
0
Camps Cleared
0
1,073,069
Distance Traveled
990,869
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,357
836
41
4
0
208,843
3
L
Ra
8,152
815
78
8
0
203,420
1
L
Artemis
7,152
715
28
3
0
189,743
1
L
Gilgamesh
7,209
721
6
1
0
188,164
1
W
Artio
8,332
833
21
2
0
208,506
0
L
Kali
8,689
869
24
2
0
200,699
0
W
Artemis
9,131
913
46
5
0
204,226
0
W
Agni
8,282
828
47
5
0
209,116
1
W
Zeus
9,268
927
40
4
0
224,875
5
W
Loki
9,234
923
67
7
0
226,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role