Player Matchup

Neith
Neith
LostTime27
Neith
Level 29
God Stats
45W - 33L
1,692 SR
Queue Stats
79W - 62L
1,797 Elo+
Party 1
Khepri
Khepri
LukeCantPlay
Khepri
Level 87
God Stats
13W - 11L
1,648 SR
Queue Stats
56W - 41L
1,733 Elo+
Party 1
Thanatos
Thanatos
bbef
Thanatos
Level 127
God Stats
13W - 13L
1,864 SR
Queue Stats
140W - 109L
1,771 Elo+
Party 1
Zeus
Zeus
vCinnamonSticks
Zeus
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
135W - 114L
1,745 Elo+
Party 1
Nox
Nox
vUnarmed
Nox
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 45L
1,833 Elo+
Party 1
Team Averages
Level 87
1,641 SR
1,776 Elo+

VS

Team Averages
Level 66
1,413 SR
1,548 Elo+
Merlin
Merlin
Im Kronus
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,784 Elo+
Party 2
Kuzenbo
Kuzenbo
KingMook23
Kuzenbo
Level 135
God Stats
2W - 5L
1,187 SR
Queue Stats
57W - 61L
1,490 Elo+
Party 2
Bacchus
Bacchus
OddjobGod
Bacchus
Level 40
God Stats
1W - 3L
1,485 SR
Queue Stats
89W - 111L
1,585 Elo+
Party 2
Thanatos
Thanatos
Reaper_Gaming022
Thanatos
Level 29
God Stats
2W - 5L
1,417 SR
Queue Stats
28W - 37L
1,551 Elo+
Solo
Fenrir
Fenrir
TheChewwy
Fenrir
Level 5
God Stats
6W - 12L
1,473 SR
Queue Stats
12W - 21L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 1 / 7
8,334
833
9,299
6,984
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
1 / 0 / 13
8,174
817
3,650
7,673
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
bbef
Thanatos
15
4 / 0 / 11
8,562
856
13,429
5,112
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 0 / 3
8,670
867
9,456
3,868
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 10
8,336
834
5,839
4,377
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Im Kronus
Merlin
14
0 / 1 / 0
7,287
729
5,744
4,113
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
KingMook23
Kuzenbo
14
0 / 2 / 1
7,565
757
3,566
10,853
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
OddjobGod
Bacchus
12
0 / 3 / 0
6,984
698
5,527
14,594
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 8 / 0
7,082
708
3,126
10,891
3,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
TheChewwy
Fenrir
12
0 / 6 / 0
6,547
655
1,421
8,700
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
20
Kills
1
2
Deaths
20
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Im Kronus
Merlin
0
1
0
0
L
Kuzenbo
KingMook23
Kuzenbo
0
2
1
0.25
W
Neith
5
1
7
8.5
W
Khepri
1
0
13
7.5
L
Bacchus
OddjobGod
Bacchus
0
3
0
0
L
1
8
0
0.13
L
Fenrir
TheChewwy
Fenrir
0
6
0
0
W
Thanatos
bbef
Thanatos
4
0
11
9.5
W
7
0
3
8.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,673
Damage
19,384
28,014
Taken
49,151
15,138
Mitigated
30,306
13,272
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Im Kronus
Merlin
5,744
46
0
380
4,113
1,336
136
1,203
2,793
36,263
0
L
Kuzenbo
KingMook23
Kuzenbo
3,566
1,246
171
1,941
10,853
11,178
0
4,052
6,477
18,322
0
W
Neith
9,299
5,876
0
2,999
6,984
2,308
0
4,002
1,782
0
30,645
W
Khepri
3,650
422
0
1,884
7,673
6,856
0
3,033
4,640
13,121
0
L
Bacchus
OddjobGod
Bacchus
5,527
130
302
3,179
14,594
11,783
0
6,413
7,946
12,804
0
L
3,126
680
590
3,014
10,891
3,176
0
3,085
7,588
0
11,819
L
Fenrir
TheChewwy
Fenrir
1,421
598
0
322
8,700
2,833
0
3,821
4,614
0
7,286
W
Thanatos
bbef
Thanatos
13,429
2,745
0
6,552
5,112
2,735
46
2,867
2,245
0
27,588
W
9,456
1,074
150
1,267
3,868
1,552
845
2,418
1,450
39,761
0
W
5,839
273
0
420
4,377
1,687
367
2,517
1,860
32,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
35,465
241
Minions Killed
160
0
Camps Cleared
0
1,164,882
Distance Traveled
1,002,721
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,287
729
72
7
0
208,918
0
L
Kuzenbo
7,565
757
32
3
0
206,796
1
W
Neith
8,334
833
54
5
0
226,640
0
W
Khepri
8,174
817
17
2
0
237,842
0
L
Bacchus
6,984
698
13
1
0
210,793
0
L
Thanatos
7,082
708
26
3
0
188,728
0
L
Fenrir
6,547
655
17
2
0
187,486
0
W
Thanatos
8,562
856
37
4
0
267,517
1
W
Zeus
8,670
867
73
7
0
204,687
0
W
Nox
8,336
834
60
6
0
228,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role