Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
MilasKey
Fafnir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,667 Elo+
Solo
Persephone
Persephone
Yanomaus
Persephone
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 140L
1,224 Elo+
Solo
Sylvanus
Sylvanus
mrcd12
Sylvanus
Level 149
God Stats
6W - 12L
1,285 SR
Queue Stats
538W - 534L
1,525 Elo+
Solo
Team Averages
Level 148
1,457 SR
1,483 Elo+

VS

Team Averages
Level 132
1,543 SR
1,484 Elo+
Camazotz
Camazotz
 
Camazotz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Aiylin
Vamana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 48L
1,521 Elo+
Solo
Terra
Terra
Ceifador19
Terra
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 202L
1,417 Elo+
Solo
Agni
Agni
Diŋσ
Agni
Level 160
God Stats
5W - 2L
1,715 SR
Queue Stats
385W - 364L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 4 / 6
9,096
758
19,053
10,932
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
 
Medusa
14
1 / 4 / 11
8,292
691
13,400
12,742
6,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
MilasKey
Fafnir
15
1 / 3 / 7
9,012
751
8,793
14,662
19,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Yanomaus
Persephone
15
6 / 3 / 7
9,565
797
17,401
9,910
4,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
mrcd12
Sylvanus
14
0 / 3 / 11
8,603
717
7,629
16,656
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
5 / 3 / 8
9,979
832
9,675
12,449
7,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ymir
 
Ymir
17
3 / 1 / 13
9,622
802
11,921
24,594
19,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Aiylin
Vamana
15
2 / 3 / 9
9,685
807
7,647
18,201
20,057
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
14
1 / 4 / 9
8,697
725
9,138
16,111
17,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Diŋσ
Agni
17
5 / 3 / 8
9,865
822
19,587
10,773
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
14
Kills
16
17
Deaths
14
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
6
2.25
L
Medusa
 
Medusa
1
4
11
1.63
W
Camazotz
 
Camazotz
5
3
8
3
W
Ymir
 
Ymir
3
1
13
9.5
W
Vamana
Aiylin
Vamana
2
3
9
2.17
W
Terra
1
4
9
1.38
W
Agni
Diŋσ
Agni
5
3
8
3
L
Fafnir
MilasKey
Fafnir
1
3
7
1.5
L
Persephone
Yanomaus
Persephone
6
3
7
3.17
L
Sylvanus
mrcd12
Sylvanus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,276
Damage
57,968
64,902
Taken
82,128
57,009
Mitigated
68,597
22,950
Healing
47,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,053
7,231
1,043
2,445
10,932
5,256
835
7,671
3,261
0
34,402
L
Medusa
 
Medusa
13,400
7,471
1,561
1,539
12,742
6,769
730
8,725
4,017
0
23,707
W
Camazotz
 
Camazotz
9,675
2,108
2,398
4,528
12,449
7,196
1,312
5,674
6,775
0
15,766
W
Ymir
 
Ymir
11,921
1,588
2,827
10,900
24,594
19,326
822
11,062
13,532
25,942
0
W
Vamana
Aiylin
Vamana
7,647
3,014
3,015
5,883
18,201
20,057
1,571
4,416
13,785
249
17,680
W
Terra
9,138
1,016
9,938
6,032
16,111
17,542
744
6,932
9,179
15,482
0
W
Agni
Diŋσ
Agni
19,587
1,203
1,144
1,072
10,773
4,476
321
5,739
5,034
43,641
0
L
Fafnir
MilasKey
Fafnir
8,793
1,996
927
2,346
14,662
19,973
0
8,915
5,747
13,641
0
L
Persephone
Yanomaus
Persephone
17,401
2,060
135
1,704
9,910
4,859
42
5,198
4,709
31,819
0
L
Sylvanus
mrcd12
Sylvanus
7,629
1,018
6,668
4,582
16,656
20,152
100
10,174
6,482
9,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
47,848
107
Minions Killed
139
0
Camps Cleared
0
950,340
Distance Traveled
1,104,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,096
758
33
3
0
152,309
3
L
Medusa
8,292
691
27
2
0
180,410
0
W
Camazotz
9,979
832
9
1
0
236,800
1
W
Ymir
9,622
802
26
2
0
216,761
1
W
Vamana
9,685
807
25
2
0
214,227
0
W
Terra
8,697
725
21
2
0
232,706
5
W
Agni
9,865
822
58
5
0
204,184
0
L
Fafnir
9,012
751
4
0
0
209,573
0
L
Persephone
9,565
797
35
3
0
205,695
0
L
Sylvanus
8,603
717
8
1
0
202,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role