Player Matchup

Hercules
Hercules
American_Legion4
Hercules
Level 124
God Stats
1W - 7L
1,282 SR
Queue Stats
21W - 27L
1,641 Elo+
Solo
Thanatos
Thanatos
Bartho7841
Thanatos
Level 95
God Stats
8W - 4L
1,500 SR
Queue Stats
175W - 162L
1,618 Elo+
Solo
Geb
Geb
mrthejoe7
Geb
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,446 Elo+
Solo
Agni
Agni
pHawkstream
Agni
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,842 Elo+
Party 1
Xbalanque
Xbalanque
vaindil
Xbalanque
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 27L
1,806 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,670 Elo+

VS

Team Averages
Level 98
1,504 SR
1,439 Elo+
Anubis
Anubis
Amatorculist
Anubis
Level 124
God Stats
2W - 4L
1,332 SR
Queue Stats
56W - 76L
1,315 Elo+
Solo
Charybdis
Charybdis
CBAS276
Charybdis
Level 148
God Stats
6W - 4L
1,360 SR
Queue Stats
19W - 15L
1,582 Elo+
Solo
Zeus
Zeus
LOLLYPOPIN OFF
Zeus
Level 88
God Stats
5W - 4L
1,746 SR
Queue Stats
179W - 205L
1,358 Elo+
Solo
Nike
Nike
OGH3ADBANG
Nike
Level 128
God Stats
1W - 4L
1,563 SR
Queue Stats
145W - 132L
1,497 Elo+
Solo
Da Ji
Da Ji
kougami1996
Da Ji
Level 4
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 7L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 5
13,245
828
21,732
29,674
40,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Bartho7841
Thanatos
19
8 / 2 / 5
11,746
734
11,774
12,720
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

18
0 / 0 / 19
11,517
720
13,043
22,354
26,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 1 / 9
12,265
767
9,245
9,505
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
vaindil
Xbalanque
18
1 / 2 / 8
10,907
682
9,072
13,563
4,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 5 / 1
12,526
783
14,251
17,920
10,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CBAS276
Charybdis
17
1 / 3 / 2
10,371
648
11,590
11,599
3,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 9 / 2
9,932
621
21,809
16,890
5,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 4
9,374
586
8,391
16,278
13,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 10 / 0
8,633
540
4,477
12,931
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
30
Kills
6
6
Deaths
30
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
5
1
0.9
W
19
1
5
21.5
W
Thanatos
Bartho7841
Thanatos
8
2
5
5.25
L
Charybdis
CBAS276
Charybdis
1
3
2
0.67
L
1
9
2
0.22
L
0
3
4
0.67
L
0
10
0
0
W
0
0
19
9.5
W
2
1
9
6.5
W
Xbalanque
vaindil
Xbalanque
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,866
Damage
60,518
87,816
Taken
75,618
80,740
Mitigated
38,511
29,720
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,251
638
0
8,010
17,920
10,582
529
5,595
11,973
62,702
0
W
21,732
6,874
795
12,434
29,674
40,083
660
11,185
18,489
0
37,029
W
Thanatos
Bartho7841
Thanatos
11,774
1,194
814
8,928
12,720
5,905
563
4,210
8,510
0
35,922
L
Charybdis
CBAS276
Charybdis
11,590
5,287
0
756
11,599
3,821
0
2,816
8,650
0
51,077
L
21,809
3,490
547
2,939
16,890
5,517
0
4,275
12,340
46,932
0
L
8,391
1,557
0
1,344
16,278
13,734
0
5,334
10,744
0
21,488
L
4,477
1,264
0
0
12,931
4,857
0
4,268
8,313
21
6,739
W
13,043
912
1,608
4,090
22,354
26,356
609
11,209
11,145
32,560
0
W
9,245
1,885
0
1,051
9,505
3,605
1,186
2,585
6,920
70,879
0
W
Xbalanque
vaindil
Xbalanque
9,072
4,913
0
0
13,563
4,791
4,052
6,871
6,692
0
41,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,680
Gold Earned
50,836
302
Minions Killed
277
0
Camps Cleared
0
1,578,801
Distance Traveled
1,376,094
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,526
783
123
8
0
281,119
2
W
Hercules
13,245
828
37
2
0
337,327
0
W
Thanatos
11,746
734
47
3
0
328,522
0
L
Charybdis
10,371
648
80
5
0
302,698
1
L
Zeus
9,932
621
38
2
0
254,375
1
L
Nike
9,374
586
31
2
0
282,126
2
L
Da Ji
8,633
540
5
0
0
255,776
2
W
Geb
11,517
720
21
1
0
334,878
2
W
Agni
12,265
767
132
8
0
269,541
0
W
Xbalanque
10,907
682
65
4
0
308,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role