Player Matchup

Ra
Ra
Luegenminion
Ra
Level 50
God Stats
37W - 48L
1,294 SR
Queue Stats
37W - 48L
1,271 Elo+
Party 2
King Arthur
King Arthur
MRPhymox
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,583 Elo+
Party 3
Sylvanus
Sylvanus
Mcazzy
Sylvanus
Level 59
God Stats
1W - 2L
1,518 SR
Queue Stats
13W - 17L
1,457 Elo+
Party 3
Heimdallr
Heimdallr
TomkovPL
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,498 Elo+
Solo
Cliodhna
Cliodhna
YNaGaToPaiNY
Cliodhna
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,319 Elo+
Party 2
Team Averages
Level 71
1,462 SR
1,426 Elo+

VS

Team Averages
Level 55
1,539 SR
1,345 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jedi123cz
Hun Batz
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,220 Elo+
Party 4
Anubis
Anubis
SoniicJ
Anubis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 27L
1,238 Elo+
Party 4
Achilles
Achilles
ilovecreamsoda
Achilles
Level 46
God Stats
6W - 0L
1,697 SR
Queue Stats
187W - 171L
1,434 Elo+
Solo
Xing Tian
Xing Tian
stealthbacon523
Xing Tian
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 13L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,047
457
11,231
11,977
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MRPhymox
King Arthur
14
4 / 5 / 7
9,730
442
10,547
19,157
14,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Mcazzy
Sylvanus
13
1 / 4 / 3
8,222
374
6,398
18,643
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TomkovPL
Heimdallr
5
0 / 1 / 1
6,329
288
513
2,142
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
YNaGaToPaiNY
Cliodhna
18
5 / 7 / 3
11,218
510
15,375
19,946
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
4 / 0 / 6
14,892
677
14,231
13,749
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Jedi123cz
Hun Batz
20
9 / 5 / 9
13,555
616
12,896
20,090
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
SoniicJ
Anubis
18
5 / 2 / 9
12,794
582
13,299
11,329
6,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
3 / 4 / 9
11,360
516
7,358
16,236
20,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
stealthbacon523
Xing Tian
15
1 / 4 / 12
11,148
507
4,416
17,475
25,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
14
Kills
22
22
Deaths
15
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
6
7
W
Hun Batz
Jedi123cz
Hun Batz
9
5
9
2.7
L
4
5
4
1.2
L
King Arthur
MRPhymox
King Arthur
4
5
7
1.5
L
Sylvanus
Mcazzy
Sylvanus
1
4
3
0.63
W
Anubis
SoniicJ
Anubis
5
2
9
4.75
L
Heimdallr
TomkovPL
Heimdallr
0
1
1
0.5
L
Cliodhna
YNaGaToPaiNY
Cliodhna
5
7
3
0.93
W
Achilles
3
4
9
1.88
W
Xing Tian
stealthbacon523
Xing Tian
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
52,200
71,865
Taken
78,879
40,130
Mitigated
67,955
23,942
Healing
22,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,231
7,378
0
10,341
13,749
6,805
6,157
3,378
10,353
0
161,963
W
Hun Batz
Jedi123cz
Hun Batz
12,896
2,282
0
3,572
20,090
8,689
1,803
3,551
15,374
0
94,052
L
11,231
626
2,105
4,274
11,977
3,574
0
4,831
7,146
65,292
0
L
King Arthur
MRPhymox
King Arthur
10,547
784
0
2,902
19,157
14,837
116
4,715
14,442
2,002
37,197
L
Sylvanus
Mcazzy
Sylvanus
6,398
1,869
1,081
5,227
18,643
14,775
58
5,416
13,227
25,169
0
W
Anubis
SoniicJ
Anubis
13,299
1,238
0
5,794
11,329
6,576
1,662
2,244
8,851
90,217
0
L
Heimdallr
TomkovPL
Heimdallr
513
208
0
477
2,142
177
0
195
1,947
0
2,931
L
Cliodhna
YNaGaToPaiNY
Cliodhna
15,375
1,415
0
7,876
19,946
6,767
542
4,264
15,682
0
95,158
W
Achilles
7,358
2,008
0
1,463
16,236
20,567
574
3,289
12,737
9,241
37,809
W
Xing Tian
stealthbacon523
Xing Tian
4,416
703
0
1,660
17,475
25,318
0
4,803
12,392
26,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
63,749
379
Minions Killed
620
0
Camps Cleared
0
1,666,445
Distance Traveled
2,045,894
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,892
677
241
11
0
399,381
4
W
Hun Batz
13,555
616
132
6
0
457,644
0
L
Ra
10,047
457
111
5
0
443,564
2
L
King Arthur
9,730
442
75
3
0
450,564
1
L
Sylvanus
8,222
374
27
1
0
301,986
0
W
Anubis
12,794
582
135
6
0
398,497
4
L
Heimdallr
6,329
288
10
0
0
40,404
0
L
Cliodhna
11,218
510
156
7
0
429,927
2
W
Achilles
11,360
516
72
3
0
388,370
6
W
Xing Tian
11,148
507
40
2
0
402,002
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role