Player Matchup

Baron Samedi
Baron Samedi
Beeterson
Baron Samedi
Level 88
God Stats
1W - 1L
1,696 SR
Queue Stats
47W - 62L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsYourBoyLeroy
Gilgamesh
Level 92
God Stats
1W - 3L
1,617 SR
Queue Stats
33W - 44L
1,425 Elo+
Party 1
Bastet
Bastet
ShyGuyRy
Bastet
Level 106
God Stats
2W - 0L
1,681 SR
Queue Stats
18W - 14L
1,410 Elo+
Party 1
Team Averages
Level 95
1,665 SR
1,409 Elo+

VS

Team Averages
Level 86
1,468 SR
1,447 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lachypriest21
Neith
Level 16
God Stats
7W - 10L
1,405 SR
Queue Stats
8W - 12L
1,340 Elo+
Party 2
Chang'e
Chang'e
STFXxCrusader
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 99L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beeterson
Baron Samedi
12
2 / 1 / 16
8,478
848
6,797
8,099
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
ItsYourBoyLeroy
Gilgamesh
13
8 / 2 / 12
8,890
889
13,626
10,423
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ShyGuyRy
Bastet
13
11 / 1 / 6
9,459
946
9,869
11,122
3,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 8 / 2
6,677
668
3,347
14,165
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 2
7,024
702
4,179
9,153
2,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
10
0 / 6 / 3
7,206
721
5,286
10,972
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
2
4
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
2
0.25
W
Baron Samedi
Beeterson
Baron Samedi
2
1
16
10
W
Gilgamesh
ItsYourBoyLeroy
Gilgamesh
8
2
12
7
L
1
7
2
0.29
L
Chang'e
0
6
3
0.25
W
Bastet
ShyGuyRy
Bastet
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
12,812
29,644
Taken
34,290
12,290
Mitigated
10,244
9,714
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,347
1,001
0
2,398
14,165
4,517
0
1,881
12,284
0
8,465
W
Baron Samedi
Beeterson
Baron Samedi
6,797
596
356
2,497
8,099
3,990
1,217
1,590
6,329
27,309
0
W
Gilgamesh
ItsYourBoyLeroy
Gilgamesh
13,626
3,893
0
891
10,423
4,323
192
2,654
6,608
0
28,257
L
4,179
1,212
30
813
9,153
2,449
0
3,168
5,985
0
10,831
L
Chang'e
5,286
513
1,033
2,519
10,972
3,278
0
2,088
8,884
17,038
0
W
Bastet
ShyGuyRy
Bastet
9,869
2,344
416
5,554
11,122
3,977
397
1,845
9,099
0
31,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
20,907
113
Minions Killed
57
8
Camps Cleared
1
574,004
Distance Traveled
366,605
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,677
668
7
1
1
122,099
0
W
Baron Samedi
8,478
848
52
5
2
176,490
2
W
Gilgamesh
8,890
889
28
3
4
186,918
0
L
Neith
7,024
702
27
3
0
110,741
3
L
Chang'e
7,206
721
23
2
0
133,765
1
W
Bastet
9,459
946
33
3
2
210,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role