Player Matchup

Set
Set
ClutchCorsey
Set
Level 68
God Stats
16W - 8L
1,519 SR
Queue Stats
84W - 67L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
DarkAngel 309
Sylvanus
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 58L
1,489 Elo+
Solo
Bakasura
Bakasura
KaylaLarissax3
Bakasura
Level 61
God Stats
1W - 0L
1,266 SR
Queue Stats
204W - 224L
1,601 Elo+
Solo
Apollo
Apollo
SiR xCYANIDEx
Apollo
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
180W - 177L
1,446 Elo+
Party 2
Zeus
Zeus
elbatiAKA
Zeus
Level 69
God Stats
7W - 15L
1,205 SR
Queue Stats
121W - 152L
1,458 Elo+
Solo
Team Averages
Level 85
1,398 SR
1,487 Elo+

VS

Team Averages
Level 82
1,573 SR
1,609 Elo+
Hercules
Hercules
ChemicalB1429
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 138L
1,483 Elo+
Solo
Poseidon
Poseidon
OrionCP
Poseidon
Level 59
God Stats
1W - 1L
1,702 SR
Queue Stats
37W - 35L
1,606 Elo+
Solo
Geb
Geb
TheTigMaster
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,619 Elo+
Party 1
Izanami
Izanami
frosted33
Izanami
Level 104
God Stats
2W - 5L
1,395 SR
Queue Stats
42W - 50L
1,663 Elo+
Solo
Da Ji
Da Ji
itsBDENERGY
Da Ji
Level 103
God Stats
4W - 2L
1,770 SR
Queue Stats
138W - 123L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 3
12,468
656
17,665
18,250
14,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DarkAngel 309
Sylvanus
13
1 / 4 / 9
9,327
491
6,047
18,753
15,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
15
0 / 6 / 6
9,988
526
4,395
16,452
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

20
10 / 2 / 3
13,418
706
14,912
13,971
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
18
8 / 5 / 5
11,753
619
19,376
14,326
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChemicalB1429
Hercules
15
1 / 7 / 4
9,112
480
5,302
20,063
16,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
OrionCP
Poseidon
16
0 / 4 / 7
9,666
509
10,202
13,691
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 5
8,031
423
6,068
20,711
24,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
frosted33
Izanami
15
2 / 6 / 2
9,162
482
8,439
13,792
4,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
16 / 5 / 2
12,585
662
20,657
16,727
7,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
27
Kills
19
20
Deaths
27
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChemicalB1429
Hercules
1
7
4
0.43
W
8
3
3
3.17
W
Sylvanus
DarkAngel 309
Sylvanus
1
4
9
1.38
W
Bakasura
0
6
6
0.5
L
Poseidon
OrionCP
Poseidon
0
4
7
0.88
W
10
2
3
5.75
L
0
5
5
0.5
W
Zeus
8
5
5
2.1
L
Izanami
frosted33
Izanami
2
6
2
0.5
L
16
5
2
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,395
Damage
50,668
81,752
Taken
84,984
46,971
Mitigated
57,569
31,585
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChemicalB1429
Hercules
5,302
432
0
4,198
20,063
16,073
708
3,792
16,271
4,927
32,367
W
17,665
9,258
0
6,373
18,250
14,994
0
3,608
14,510
0
86,487
W
Sylvanus
DarkAngel 309
Sylvanus
6,047
1,541
1,057
5,604
18,753
15,703
0
4,574
13,043
22,118
0
W
Bakasura
4,395
3,679
581
7,673
16,452
5,821
0
804
15,546
0
60,310
L
Poseidon
OrionCP
Poseidon
10,202
1,016
0
3,763
13,691
4,636
272
5,674
8,017
75,593
0
W
14,912
11,655
0
6,672
13,971
5,735
1,976
3,548
10,353
0
95,685
L
6,068
1,421
236
2,127
20,711
24,029
84
8,893
11,818
19,791
0
W
Zeus
19,376
2,520
284
3,341
14,326
4,718
126
4,589
9,433
68,379
2,187
L
Izanami
frosted33
Izanami
8,439
5,352
0
3,173
13,792
4,979
631
2,314
11,478
0
67,488
L
20,657
6,163
0
5,076
16,727
7,852
0
4,121
12,356
0
80,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,954
Gold Earned
48,556
550
Minions Killed
491
0
Camps Cleared
0
1,785,800
Distance Traveled
1,769,194
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,112
480
75
4
0
336,096
3
W
Set
12,468
656
114
6
0
361,960
1
W
Sylvanus
9,327
491
19
1
0
315,653
17
W
Bakasura
9,988
526
110
6
0
367,762
1
L
Poseidon
9,666
509
140
7
0
365,420
4
W
Apollo
13,418
706
180
9
0
382,805
3
L
Geb
8,031
423
25
1
0
363,842
0
W
Zeus
11,753
619
127
7
0
357,620
3
L
Izanami
9,162
482
138
7
0
325,071
1
L
Da Ji
12,585
662
113
6
0
378,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role