Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
Apper
Awilix
Diamond V
Level 157
God Stats
149W - 68L
1,931 SR
Queue Stats
237W - 192L
2,006 MMR
Solo
Poseidon
Poseidon
Platinum V
FedExDeliversTP
Poseidon
Platinum V
Level 105
God Stats
4W - 0L
1,953 SR
Queue Stats
20W - 9L
1,887 MMR
Party 1
Chaac
Chaac
Platinum I
RagingBrachydios
Chaac
Platinum I
Level 158
God Stats
4W - 0L
1,857 SR
Queue Stats
116W - 94L
2,017 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,748 SR
1,782 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,512 SR
2,016 MMR
Hun Batz
Hun Batz
Diamond V
Blessed0ne
Hun Batz
Diamond V
Level 160
God Stats
0W - 6L
1,376 SR
Queue Stats
82W - 89L
2,144 MMR
Party 3
Hou Yi
Hou Yi
Platinum II
CizLucke
Hou Yi
Platinum II
Level 78
God Stats
1W - 1L
1,848 SR
Queue Stats
39W - 32L
1,943 MMR
Solo
Achilles
Achilles
Platinum III
LordNM
Achilles
Platinum III
Level 101
God Stats
2W - 7L
1,131 SR
Queue Stats
141W - 133L
1,953 MMR
Party 2
Terra
Terra
Platinum II
ResetDiff
Terra
Platinum II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,943 MMR
Party 2
Scylla
Scylla
Diamond V
sushisigh
Scylla
Diamond V
Level 160
God Stats
90W - 55L
1,706 SR
Queue Stats
111W - 87L
2,095 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 0
6,197
620
3,073
2,761
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
 
Xing Tian
9
0 / 0 / 2
5,558
556
1,574
5,458
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Apper
Awilix
12
8 / 1 / 3
7,070
707
10,397
5,292
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
12
2 / 0 / 1
6,754
675
3,021
4,173
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 2
6,451
645
6,020
7,300
5,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CliodhnaSerqetKali

VS

Bans
ArtioCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blessed0ne
Hun Batz
9
0 / 5 / 1
5,102
510
3,706
8,715
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
CizLucke
Hou Yi
9
0 / 0 / 0
4,895
490
2,097
4,105
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
LordNM
Achilles
9
1 / 4 / 0
5,270
527
3,724
9,027
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
ResetDiff
Terra
8
1 / 2 / 1
5,020
502
1,303
5,378
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
sushisigh
Scylla
10
0 / 3 / 1
5,417
542
2,153
4,502
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
2
2
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
W
Xing Tian
 
Xing Tian
0
0
2
1
W
Awilix
Apper
Awilix
8
1
3
9.5
L
Hun Batz
Blessed0ne
Hun Batz
0
5
1
0.1
L
Hou Yi
CizLucke
Hou Yi
0
0
0
0
W
Poseidon
2
0
1
2.5
L
Achilles
LordNM
Achilles
1
4
0
0.25
W
3
1
2
4
L
Terra
ResetDiff
Terra
1
2
1
0.75
L
Scylla
sushisigh
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
12,983
24,984
Taken
31,727
10,807
Mitigated
11,550
8,280
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,073
2,039
0
1,992
2,761
733
0
79
2,682
0
44,060
W
Xing Tian
 
Xing Tian
1,574
183
0
2,062
5,458
2,419
0
806
4,606
11,509
1,440
W
Awilix
Apper
Awilix
10,397
4,088
0
455
5,292
1,482
0
971
4,212
0
37,489
L
Hun Batz
Blessed0ne
Hun Batz
3,706
1,326
0
1,950
8,715
2,222
0
1,880
6,835
0
30,190
L
Hou Yi
CizLucke
Hou Yi
2,097
1,480
0
1,345
4,105
982
0
769
3,336
0
32,283
W
Poseidon
3,021
692
0
540
4,173
1,058
0
741
3,344
47,642
0
L
Achilles
LordNM
Achilles
3,724
821
0
2,532
9,027
3,623
0
80
8,947
0
25,086
W
6,020
1,857
154
3,077
7,300
5,115
0
653
6,316
0
35,480
L
Terra
ResetDiff
Terra
1,303
469
425
2,338
5,378
3,867
0
596
4,782
5,945
0
L
Scylla
sushisigh
Scylla
2,153
45
0
368
4,502
856
0
1,170
3,332
28,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
25,704
367
Minions Killed
287
0
Camps Cleared
0
1,058,804
Distance Traveled
970,812
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,197
620
104
10
0
196,356
3
W
Xing Tian
5,558
556
19
2
0
213,685
5
W
Awilix
7,070
707
63
6
0
242,470
4
L
Hun Batz
5,102
510
75
8
0
208,140
1
L
Hou Yi
4,895
490
71
7
0
177,004
2
W
Poseidon
6,754
675
103
10
0
200,775
3
L
Achilles
5,270
527
51
5
0
187,854
5
W
Chaac
6,451
645
78
8
0
205,518
2
L
Terra
5,020
502
19
2
0
195,353
5
L
Scylla
5,417
542
71
7
0
202,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role