Player Matchup

Chaac
Chaac
Commian
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,539 Elo+
Solo
Bacchus
Bacchus
Nigsmash
Bacchus
Level 29
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TheMeowingMuffin
Aphrodite
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
TheSillyPeanut
Anubis
Level 55
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Zaccy14
Gilgamesh
Level 28
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,399 SR
1,508 Elo+

VS

Team Averages
Level 84
1,615 SR
1,471 Elo+
King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Danbear
Camazotz
Level 148
God Stats
20W - 11L
1,633 SR
Queue Stats
143W - 127L
1,520 Elo+
Party 2
Neith
Neith
DeNinjaZX6
Neith
Level 49
God Stats
22W - 20L
1,727 SR
Queue Stats
101W - 104L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Néofer
Kukulkan
Level 27
God Stats
2W - 4L
1,614 SR
Queue Stats
31W - 22L
1,467 Elo+
Party 3
Nemesis
Nemesis
elSUKODOMINA
Nemesis
Level 153
God Stats
6W - 5L
1,601 SR
Queue Stats
96W - 85L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Commian
Chaac
12
6 / 4 / 1
8,651
541
10,938
13,211
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Nigsmash
Bacchus
9
0 / 2 / 2
5,963
373
1,823
8,670
8,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
9
1 / 4 / 3
6,589
412
2,816
6,057
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 4 / 0
7,355
460
2,914
7,533
3,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Zaccy14
Gilgamesh
9
1 / 6 / 1
6,132
383
5,908
14,102
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 4
7,970
498
3,014
16,003
6,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Danbear
Camazotz
12
6 / 3 / 5
7,982
499
10,923
17,594
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
3 / 1 / 2
9,473
592
3,886
5,575
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Néofer
Kukulkan
15
5 / 0 / 1
9,228
577
11,038
3,986
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
elSUKODOMINA
Nemesis
13
5 / 1 / 5
8,308
519
8,261
8,243
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
19
20
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
4
4
0.5
L
Chaac
Commian
Chaac
6
4
1
1.63
W
Camazotz
Danbear
Camazotz
6
3
5
2.83
W
Neith
3
1
2
4
L
Bacchus
Nigsmash
Bacchus
0
2
2
0.5
W
Kukulkan
Néofer
Kukulkan
5
0
1
5.5
L
Aphrodite
1
4
3
0.63
L
1
4
0
0.25
L
Gilgamesh
Zaccy14
Gilgamesh
1
6
1
0.25
W
Nemesis
elSUKODOMINA
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
37,122
49,573
Taken
51,401
28,924
Mitigated
21,773
11,523
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,014
522
0
4,783
16,003
6,440
148
1,523
14,091
0
45,973
L
Chaac
Commian
Chaac
10,938
4,790
0
6,250
13,211
7,796
337
1,231
11,980
1,629
35,223
W
Camazotz
Danbear
Camazotz
10,923
3,977
0
8,528
17,594
5,406
636
2,497
14,808
0
38,875
W
Neith
3,886
107
0
1,277
5,575
1,722
793
1,451
4,124
0
71,224
L
Bacchus
Nigsmash
Bacchus
1,823
181
0
53
8,670
8,614
0
4,840
3,830
16,416
0
W
Kukulkan
Néofer
Kukulkan
11,038
829
0
668
3,986
1,588
1,348
487
3,459
60,163
0
L
Aphrodite
2,816
962
1,288
1,016
6,057
4,307
327
1,479
4,578
15,177
0
L
2,914
233
0
2,481
7,533
3,126
0
0
7,533
42,102
0
L
Gilgamesh
Zaccy14
Gilgamesh
5,908
2,355
0
435
14,102
5,081
0
3,488
10,614
0
28,709
W
Nemesis
elSUKODOMINA
Nemesis
8,261
3,731
0
2,091
8,243
6,617
0
2,231
5,785
0
54,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
42,961
251
Minions Killed
538
0
Camps Cleared
0
1,501,418
Distance Traveled
1,476,696
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,970
498
112
7
0
316,273
1
L
Chaac
8,651
541
76
5
0
298,279
2
W
Camazotz
7,982
499
54
3
0
331,028
0
W
Neith
9,473
592
149
9
0
268,674
1
L
Bacchus
5,963
373
31
2
0
334,023
1
W
Kukulkan
9,228
577
133
8
0
287,402
5
L
Aphrodite
6,589
412
28
2
0
308,649
1
L
Anubis
7,355
460
76
5
0
268,870
0
L
Gilgamesh
6,132
383
40
3
0
291,597
1
W
Nemesis
8,308
519
90
6
0
273,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role