Player Matchup

Sobek
Sobek
PsychoCRO
Sobek
Level 117
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 5L
1,254 Elo+
Party 2
Medusa
Medusa
Tmarkcha
Medusa
Level 129
God Stats
3W - 3L
1,506 SR
Queue Stats
22W - 49L
1,163 Elo+
Solo
Janus
Janus
papithemenace
Janus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,254 Elo+
Party 2
Team Averages
Level 120
1,430 SR
1,223 Elo+

VS

Team Averages
Level 142
1,351 SR
1,616 Elo+
Janus
Janus
II Doughty II
Janus
Level 154
God Stats
1W - 3L
1,173 SR
Queue Stats
30W - 32L
1,933 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vendetta102396
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
WarlordRenegade
Hou Yi
Level 147
God Stats
19W - 26L
1,381 SR
Queue Stats
512W - 732L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PsychoCRO
Sobek
14
1 / 2 / 12
10,217
730
3,791
17,551
22,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Tmarkcha
Medusa
15
11 / 3 / 4
11,159
797
15,722
11,150
4,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 11
9,965
712
11,031
8,589
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,794
700
13,588
7,931
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Vendetta102396
Cu Chulainn
12
2 / 5 / 2
8,690
621
6,328
15,217
13,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 2
8,074
577
8,943
13,333
4,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
6
6
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Sobek
PsychoCRO
Sobek
1
2
12
3.5
W
Medusa
Tmarkcha
Medusa
11
3
4
4.33
L
Cu Chulainn
Vendetta102396
Cu Chulainn
2
5
2
0.6
L
0
8
2
0.13
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
28,859
37,290
Taken
36,481
30,130
Mitigated
19,891
9,127
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,588
582
0
890
7,931
2,436
327
3,365
4,348
45,371
0
W
Sobek
PsychoCRO
Sobek
3,791
140
768
5,623
17,551
22,308
248
5,546
11,547
12,797
0
W
Medusa
Tmarkcha
Medusa
15,722
7,404
0
1,045
11,150
4,763
2,049
4,262
6,696
0
48,942
L
Cu Chulainn
Vendetta102396
Cu Chulainn
6,328
901
790
2,700
15,217
13,158
0
7,013
7,840
2,927
10,119
L
8,943
3,935
0
1,268
13,333
4,297
232
4,115
9,010
0
24,692
W
11,031
545
146
1,545
8,589
3,059
819
4,331
3,946
45,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
26,558
149
Minions Killed
130
7
Camps Cleared
5
826,720
Distance Traveled
726,080
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,794
700
78
6
4
257,268
4
W
Sobek
10,217
730
10
1
0
279,547
1
W
Medusa
11,159
797
52
4
7
261,810
3
L
Cu Chulainn
8,690
621
7
1
0
260,479
3
L
Hou Yi
8,074
577
45
3
1
208,333
2
W
Janus
9,965
712
87
6
0
285,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role