Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
FaRRoW OBV
Fenrir
Bronze III
Level 101
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 2L
1,408 MMR
Solo
Apollo
Apollo
Silver II
Farsefactor
Apollo
Silver II
Level 85
God Stats
5W - 3L
1,448 SR
Queue Stats
44W - 44L
1,408 MMR
Solo
Khepri
Khepri
Silver II
GiovanniGSG96
Khepri
Silver II
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 76L
1,408 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Levit1cus992
Kukulkan
Bronze III
Level 109
God Stats
13W - 19L
1,305 SR
Queue Stats
53W - 75L
1,409 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,389 SR
1,427 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,417 SR
1,408 MMR
Charybdis
Charybdis
Bronze III
BIG_yolo989
Charybdis
Bronze III
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 75L
1,407 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ItsAlwaysSonny5
Sylvanus
Bronze III
Level 99
God Stats
5W - 9L
1,279 SR
Queue Stats
17W - 33L
1,408 MMR
Solo
Cliodhna
Cliodhna
Bronze III
OJuan77
Cliodhna
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,411 MMR
Solo
Scylla
Scylla
Bronze III
jgrMeister
Scylla
Bronze III
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 10L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
lndistry
Sun Wukong
Bronze III
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
5 / 1 / 5
14,475
579
21,600
23,433
31,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
FaRRoW OBV
Fenrir
20
9 / 0 / 6
13,825
553
10,440
19,977
10,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
20
5 / 0 / 8
13,516
541
18,445
15,863
6,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 9
11,615
465
6,263
17,588
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Levit1cus992
Kukulkan
18
4 / 6 / 9
13,096
524
27,012
17,336
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliLokiGeb

VS

Bans
YmirAthenaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIG_yolo989
Charybdis
19
0 / 8 / 1
11,993
480
6,893
19,935
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
15
1 / 8 / 2
9,918
397
10,024
29,523
38,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
OJuan77
Cliodhna
18
2 / 4 / 2
11,312
452
10,788
21,557
9,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
jgrMeister
Scylla
20
3 / 1 / 1
12,366
495
17,875
13,514
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
lndistry
Sun Wukong
20
1 / 3 / 2
12,704
508
14,414
23,360
25,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
24
Kills
7
7
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
5
7.5
L
Charybdis
BIG_yolo989
Charybdis
0
8
1
0.06
W
Fenrir
FaRRoW OBV
Fenrir
9
0
6
12
W
Apollo
5
0
8
9
W
1
0
9
5.5
L
Sylvanus
1
8
2
0.25
W
Kukulkan
Levit1cus992
Kukulkan
4
6
9
1.42
L
Cliodhna
OJuan77
Cliodhna
2
4
2
0.75
L
Scylla
jgrMeister
Scylla
3
1
1
3.5
L
Sun Wukong
lndistry
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,760
Damage
59,994
94,197
Taken
107,889
76,289
Mitigated
85,190
39,066
Healing
30,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,600
2,883
0
8,747
23,433
31,871
509
5,107
18,326
0
125,428
L
Charybdis
BIG_yolo989
Charybdis
6,893
2,909
0
3,898
19,935
6,506
716
6,717
13,218
0
102,374
W
Fenrir
FaRRoW OBV
Fenrir
10,440
3,002
1,566
9,956
19,977
10,245
2,092
3,973
16,004
0
81,562
W
Apollo
18,445
12,543
0
7,657
15,863
6,643
5,076
4,439
11,424
0
127,038
W
6,263
660
1,632
7,488
17,588
20,156
357
7,140
10,448
34,343
0
L
Sylvanus
10,024
1,622
3,186
8,969
29,523
38,140
242
12,116
17,407
34,476
0
W
Kukulkan
Levit1cus992
Kukulkan
27,012
109
0
2,020
17,336
7,374
2,994
7,118
10,218
103,412
0
L
Cliodhna
OJuan77
Cliodhna
10,788
1,083
0
3,794
21,557
9,166
0
5,791
15,766
0
86,147
L
Scylla
jgrMeister
Scylla
17,875
2,181
0
250
13,514
5,758
0
7,045
6,469
102,815
3,052
L
Sun Wukong
lndistry
Sun Wukong
14,414
2,537
0
10,736
23,360
25,620
0
1,606
21,754
0
96,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,527
Gold Earned
58,293
773
Minions Killed
720
0
Camps Cleared
0
2,445,115
Distance Traveled
2,369,493
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,475
579
232
9
0
482,754
4
L
Charybdis
11,993
480
173
7
0
415,565
1
W
Fenrir
13,825
553
126
5
0
528,859
4
W
Apollo
13,516
541
191
8
0
495,687
7
W
Khepri
11,615
465
47
2
0
539,454
4
L
Sylvanus
9,918
397
42
2
0
373,190
0
W
Kukulkan
13,096
524
177
7
0
398,361
6
L
Cliodhna
11,312
452
125
5
0
552,374
4
L
Scylla
12,366
495
180
7
0
512,495
6
L
Sun Wukong
12,704
508
200
8
0
515,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role