Player Matchup

Ravana
Ravana
Eclay
Ravana
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 131L
1,689 Elo+
Party 2
Cernunnos
Cernunnos
Gustrum
Cernunnos
Level 135
God Stats
7W - 8L
1,563 SR
Queue Stats
168W - 170L
1,564 Elo+
Party 3
He Bo
He Bo
HeroTrucker
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 15L
1,774 Elo+
Party 3
Jormungandr
Jormungandr
Kazsdor
Jormungandr
Level 23
God Stats
16W - 11L
1,664 SR
Queue Stats
69W - 53L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
daddyaf420
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,523 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,639 Elo+

VS

Team Averages
Level 90
1,490 SR
1,629 Elo+
Ratatoskr
Ratatoskr
AtlasOfTheDeep
Ratatoskr
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 112L
1,709 Elo+
Party 1
Chernobog
Chernobog
DreamKiller3435
Chernobog
Level 14
God Stats
1W - 3L
1,520 SR
Queue Stats
2W - 6L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Phoenix2707
Gilgamesh
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 34L
1,729 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheSovietTeddy
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,514 Elo+
Party 1
Ra
Ra
TrulyRogue
Ra
Level 103
God Stats
5W - 9L
1,428 SR
Queue Stats
158W - 128L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Eclay
Ravana
18
2 / 2 / 17
10,542
753
10,399
11,323
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Gustrum
Cernunnos
19
6 / 1 / 16
11,674
834
20,991
13,076
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 3 / 7
11,605
829
18,202
11,166
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kazsdor
Jormungandr
18
9 / 2 / 11
11,340
810
14,690
15,700
11,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
daddyaf420
Cthulhu
18
6 / 2 / 10
11,219
801
11,351
14,018
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AtlasOfTheDeep
Ratatoskr
15
1 / 8 / 5
9,267
662
8,647
15,022
9,321
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chernobog
DreamKiller3435
Chernobog
16
0 / 9 / 3
9,303
665
6,997
16,007
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Phoenix2707
Gilgamesh
16
3 / 4 / 5
9,958
711
13,182
18,936
16,179
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
TheSovietTeddy
Kumbhakarna
15
0 / 7 / 8
9,582
684
2,960
20,853
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 4 / 3
10,993
785
15,654
14,620
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
32
Kills
10
10
Deaths
32
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AtlasOfTheDeep
Ratatoskr
1
8
5
0.44
L
Chernobog
DreamKiller3435
Chernobog
0
9
3
0.17
W
Ravana
Eclay
Ravana
2
2
17
5.25
W
Cernunnos
Gustrum
Cernunnos
6
1
16
14
W
9
3
7
4.17
W
Jormungandr
Kazsdor
Jormungandr
9
2
11
7.25
L
Gilgamesh
Phoenix2707
Gilgamesh
3
4
5
1.38
L
Kumbhakarna
TheSovietTeddy
Kumbhakarna
0
7
8
0.57
L
6
4
3
1.88
W
Cthulhu
daddyaf420
Cthulhu
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,633
Damage
47,440
65,283
Taken
85,438
45,482
Mitigated
55,186
19,025
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AtlasOfTheDeep
Ratatoskr
8,647
1,809
0
2,036
15,022
9,321
0
8,543
5,970
0
27,435
L
Chernobog
DreamKiller3435
Chernobog
6,997
5,180
326
2,760
16,007
6,512
232
5,851
9,896
0
37,183
W
Ravana
Eclay
Ravana
10,399
2,422
0
3,687
11,323
8,438
2,767
3,369
7,755
0
34,408
W
Cernunnos
Gustrum
Cernunnos
20,991
12,165
0
6,967
13,076
6,054
2,393
2,930
9,954
0
56,381
W
18,202
732
0
3,047
11,166
4,199
417
1,480
9,425
49,290
0
W
Jormungandr
Kazsdor
Jormungandr
14,690
2,738
0
1,237
15,700
11,476
304
6,029
9,401
33,584
0
L
Gilgamesh
Phoenix2707
Gilgamesh
13,182
3,980
0
796
18,936
16,179
0
10,582
7,920
0
36,040
L
Kumbhakarna
TheSovietTeddy
Kumbhakarna
2,960
627
0
2,544
20,853
17,470
210
7,286
12,958
7,089
0
L
15,654
984
3,768
3,420
14,620
5,704
0
11,483
2,899
37,994
0
W
Cthulhu
daddyaf420
Cthulhu
11,351
937
1,520
2,567
14,018
15,315
193
3,751
10,029
29,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
49,103
273
Minions Killed
222
0
Camps Cleared
0
1,498,917
Distance Traveled
1,339,562
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,267
662
47
3
0
277,273
0
L
Chernobog
9,303
665
63
5
0
227,544
0
W
Ravana
10,542
753
46
3
0
329,852
3
W
Cernunnos
11,674
834
75
5
0
277,386
6
W
He Bo
11,605
829
59
4
0
316,962
8
W
Jormungandr
11,340
810
50
4
0
300,848
0
L
Gilgamesh
9,958
711
52
4
0
287,447
2
L
Kumbhakarna
9,582
684
6
0
0
267,853
0
L
Ra
10,993
785
54
4
0
279,445
1
W
Cthulhu
11,219
801
43
3
0
273,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role