Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JuiceMehGoose
Nu Wa
Level 89
God Stats
20W - 14L
1,690 SR
Queue Stats
71W - 82L
1,615 Elo+
Solo
Jormungandr
Jormungandr
RomanDR
Jormungandr
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 103L
1,669 Elo+
Solo
Poseidon
Poseidon
Zeus_Juice97
Poseidon
Level 58
God Stats
13W - 10L
1,726 SR
Queue Stats
100W - 118L
1,429 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,543 Elo+

VS

Team Averages
Level 85
1,515 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DegenerateFun
Hel
Level 67
God Stats
36W - 40L
1,511 SR
Queue Stats
240W - 187L
1,508 Elo+
Solo
Neith
Neith
GoT_MiLk_PoW
Neith
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
283W - 267L
1,523 Elo+
Party 1
Agni
Agni
Jadizzle07
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
Slump-_-Out
Gilgamesh
Level 68
God Stats
15W - 11L
1,564 SR
Queue Stats
17W - 19L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 0 / 2
4,860
972
2,368
2,791
841
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
 
Neith
9
1 / 0 / 4
4,470
894
2,515
1,365
386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 4
4,828
966
3,058
3,308
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
RomanDR
Jormungandr
9
3 / 0 / 5
4,944
989
2,496
2,542
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Zeus_Juice97
Poseidon
10
2 / 0 / 6
4,948
990
4,111
2,431
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 0
3,884
777
1,266
6,106
2,420
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,663
733
0
163
57
11
1 / 1 / 0
4,794
959
2,953
3,145
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,131
826
1,733
4,053
1,390
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Slump-_-Out
Gilgamesh
8
0 / 2 / 0
3,961
792
1,310
3,913
1,365

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
10
Kills
2
2
Deaths
10
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
W
Neith
 
Neith
1
0
4
3
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
0
0
0
0
L
1
1
0
1
L
1
4
0
0.25
W
1
2
4
1.5
W
Jormungandr
RomanDR
Jormungandr
3
0
5
5.5
L
Gilgamesh
Slump-_-Out
Gilgamesh
0
2
0
0
W
Poseidon
Zeus_Juice97
Poseidon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
7,262
12,437
Taken
17,380
4,428
Mitigated
6,155
3,847
Healing
1,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,368
376
0
490
2,791
841
0
1,250
1,541
0
8,441
W
Neith
 
Neith
2,515
1,186
0
941
1,365
386
650
331
1,034
0
6,236
L
Kumbhakarna
 
Kumbhakarna
1,266
0
0
353
6,106
2,420
0
3,230
2,876
4,255
0
L
0
0
0
0
163
57
0
163
0
0
0
L
2,953
1,731
0
632
3,145
923
0
2,146
999
0
21,749
L
1,733
261
143
267
4,053
1,390
0
2,183
1,870
7,104
0
W
3,058
1,199
0
460
3,308
970
0
280
3,028
13,499
0
W
Jormungandr
RomanDR
Jormungandr
2,496
618
0
565
2,542
1,600
310
842
1,700
7,662
0
L
Gilgamesh
Slump-_-Out
Gilgamesh
1,310
155
0
14
3,913
1,365
0
1,943
1,970
0
6,324
W
Poseidon
Zeus_Juice97
Poseidon
4,111
719
0
1,391
2,431
631
81
296
2,135
19,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
20,433
101
Minions Killed
76
0
Camps Cleared
0
549,282
Distance Traveled
427,253
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,860
972
20
4
0
127,397
2
W
Neith
4,470
894
12
2
0
92,388
0
L
Kumbhakarna
3,884
777
4
1
0
105,566
0
L
Hel
3,663
733
0
0
0
6,615
0
L
Neith
4,794
959
44
9
0
99,213
2
L
Agni
4,131
826
12
2
0
96,777
0
W
Nu Wa
4,828
966
19
4
0
91,247
2
W
Jormungandr
4,944
989
12
2
0
121,206
0
L
Gilgamesh
3,961
792
16
3
0
119,082
1
W
Poseidon
4,948
990
38
8
0
117,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role