Player Matchup

King Arthur
King Arthur
Greyvemane
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,311 Elo+
Party 3
Vulcan
Vulcan
Hueglotich
Vulcan
Level 29
God Stats
7W - 6L
1,304 SR
Queue Stats
13W - 12L
1,252 Elo+
Party 3
Chaac
Chaac
Raaulitto99
Chaac
Level 64
God Stats
8W - 12L
1,406 SR
Queue Stats
11W - 26L
1,303 Elo+
Party 1
Izanami
Izanami
UhhPzh
Izanami
Level 35
God Stats
4W - 1L
1,853 SR
Queue Stats
18W - 17L
1,515 Elo+
Party 1
Merlin
Merlin
shadow king 618
Merlin
Level 56
God Stats
2W - 0L
1,860 SR
Queue Stats
34W - 38L
1,440 Elo+
Solo
Team Averages
Level 54
1,585 SR
1,364 Elo+

VS

Team Averages
Level 57
1,387 SR
1,341 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Doctor_zloooo
Nemesis
Level 23
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 10L
1,260 Elo+
Solo
Ra
Ra
Laplaace
Ra
Level 9
God Stats
3W - 8L
1,351 SR
Queue Stats
43W - 58L
1,184 Elo+
Solo
Kukulkan
Kukulkan
Louky13
Kukulkan
Level 4
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 2
Izanami
Izanami
descroms
Izanami
Level 100
God Stats
2W - 1L
1,310 SR
Queue Stats
11W - 14L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Greyvemane
King Arthur
12
4 / 0 / 1
5,839
1,168
2,947
4,340
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Hueglotich
Vulcan
10
4 / 0 / 5
5,321
1,064
7,137
2,177
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 4
5,036
1,007
2,936
4,318
1,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
UhhPzh
Izanami
10
2 / 0 / 5
5,358
1,072
3,239
3,692
1,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 4
4,639
928
2,375
2,593
884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 0
4,289
858
2,982
5,627
1,571
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
8
0 / 1 / 0
4,222
844
316
3,992
1,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 0
3,991
798
333
1,623
466
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Louky13
Kukulkan
8
0 / 4 / 0
4,041
808
1,462
5,177
1,451
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
descroms
Izanami
11
0 / 3 / 0
4,702
940
2,101
4,874
1,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Nemesis
0
1
0
0
W
King Arthur
Greyvemane
King Arthur
4
0
1
4.5
W
Vulcan
Hueglotich
Vulcan
4
0
5
6.5
L
0
2
0
0
L
Kukulkan
Louky13
Kukulkan
0
4
0
0
W
2
0
4
4
W
Izanami
UhhPzh
Izanami
2
0
5
4.5
L
Izanami
descroms
Izanami
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,634
Damage
7,194
17,120
Taken
21,293
8,022
Mitigated
6,105
3,909
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,982
1,572
0
604
5,627
1,571
0
2,496
2,842
0
9,077
L
Nemesis
316
0
182
582
3,992
1,150
0
1,817
2,069
0
4,809
W
King Arthur
Greyvemane
King Arthur
2,947
318
0
1,560
4,340
3,543
386
45
4,295
0
14,126
W
Vulcan
Hueglotich
Vulcan
7,137
1,636
0
0
2,177
744
708
481
1,696
14,048
0
L
333
0
98
133
1,623
466
0
1,212
262
1,721
0
L
Kukulkan
Louky13
Kukulkan
1,462
173
0
80
5,177
1,451
15
2,048
2,889
3,046
0
W
2,936
256
93
1,397
4,318
1,654
0
1,012
3,306
0
13,402
W
Izanami
UhhPzh
Izanami
3,239
1,964
0
348
3,692
1,197
434
257
3,435
0
13,086
L
Izanami
descroms
Izanami
2,101
1,617
0
1,583
4,874
1,467
0
1,214
3,463
0
15,499
W
2,375
137
148
363
2,593
884
744
0
2,593
11,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
21,245
125
Minions Killed
61
0
Camps Cleared
0
622,708
Distance Traveled
505,692
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,289
858
12
2
0
114,219
0
L
Nemesis
4,222
844
14
3
0
125,081
0
W
King Arthur
5,839
1,168
34
7
0
125,842
1
W
Vulcan
5,321
1,064
22
4
0
121,024
2
L
Ra
3,991
798
4
1
0
43,057
0
L
Kukulkan
4,041
808
3
1
0
109,900
0
W
Chaac
5,036
1,007
25
5
0
135,687
0
W
Izanami
5,358
1,072
23
5
0
130,821
1
L
Izanami
4,702
940
28
6
0
113,435
1
W
Merlin
4,639
928
21
4
0
109,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role