Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold V
 
Odin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
HeroScorpionPT
Anubis
Bronze III
Level 124
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 17L
1,409 MMR
Party 1
Xing Tian
Xing Tian
Silver II
SuperAndrewJT
Xing Tian
Silver II
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 145L
1,449 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,540 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,636 SR
1,444 MMR
Cabrakan
Cabrakan
Silver III
CAUT10N
Cabrakan
Silver III
Level 157
God Stats
34W - 22L
1,607 SR
Queue Stats
215W - 210L
1,339 MMR
Party 2
Cliodhna
Cliodhna
Gold IV
DragãoOrientabot
Cliodhna
Gold IV
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 52L
1,477 MMR
Solo
Poseidon
Poseidon
Silver II
PoneyBelly
Poseidon
Silver II
Level 89
God Stats
23W - 14L
1,983 SR
Queue Stats
41W - 37L
1,519 MMR
Party 2
Charybdis
Charybdis
Silver III
TaitoPJ
Charybdis
Silver III
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 26L
1,450 MMR
Solo
Jormungandr
Jormungandr
Gold V
alegh
Jormungandr
Gold V
Level 116
God Stats
15W - 14L
1,588 SR
Queue Stats
129W - 129L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 7 / 4
11,535
607
12,148
20,984
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
 
Neith
15
4 / 6 / 3
9,914
522
10,719
14,913
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
 
Odin
14
2 / 5 / 1
8,217
432
4,568
17,429
12,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 10 / 4
8,524
449
4,326
15,992
6,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
SuperAndrewJT
Xing Tian
11
1 / 6 / 5
7,866
414
5,286
19,162
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesMulanIzanamiThoth

VS

Bans
LokiPersephoneAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CAUT10N
Cabrakan
17
3 / 4 / 20
11,727
617
13,063
23,369
29,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 1 / 11
13,052
687
12,199
13,824
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
PoneyBelly
Poseidon
19
9 / 5 / 12
12,758
671
16,697
11,091
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TaitoPJ
Charybdis
18
7 / 3 / 9
12,816
675
11,897
15,216
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
alegh
Jormungandr
19
5 / 3 / 6
13,571
714
14,687
13,659
17,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
16
Kills
34
34
Deaths
16
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
7
4
1.43
L
Neith
 
Neith
4
6
3
0.92
L
Odin
 
Odin
2
5
1
0.5
W
Cabrakan
CAUT10N
Cabrakan
3
4
20
3.25
W
10
1
11
15.5
L
1
10
4
0.3
W
Poseidon
PoneyBelly
Poseidon
9
5
12
3
L
Xing Tian
SuperAndrewJT
Xing Tian
1
6
5
0.58
W
Charybdis
TaitoPJ
Charybdis
7
3
9
3.83
W
Jormungandr
alegh
Jormungandr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
68,543
88,480
Taken
77,159
44,305
Mitigated
63,372
20,222
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,148
4,570
0
5,777
20,984
6,282
522
9,312
11,672
0
84,964
L
Neith
 
Neith
10,719
5,615
0
5,473
14,913
4,354
0
6,233
8,680
0
58,091
L
Odin
 
Odin
4,568
1,989
0
4,119
17,429
12,586
368
10,198
7,231
0
45,020
W
Cabrakan
CAUT10N
Cabrakan
13,063
1,890
585
9,965
23,369
29,537
1,162
5,212
18,157
31,471
0
W
12,199
2,136
0
8,381
13,824
6,184
5,171
902
12,731
0
84,544
L
4,326
345
0
2,790
15,992
6,134
106
9,690
6,302
46,598
0
W
Poseidon
PoneyBelly
Poseidon
16,697
2,777
0
2,076
11,091
3,746
2,986
3,246
7,845
88,286
0
L
Xing Tian
SuperAndrewJT
Xing Tian
5,286
452
0
2,063
19,162
14,949
0
9,014
10,148
17,319
0
W
Charybdis
TaitoPJ
Charybdis
11,897
6,618
0
5,389
15,216
5,988
6,444
1,029
14,187
0
93,460
W
Jormungandr
alegh
Jormungandr
14,687
4,869
0
3,084
13,659
17,917
2,192
572
13,087
86,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
63,924
411
Minions Killed
634
0
Camps Cleared
0
1,704,104
Distance Traveled
1,869,859
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,535
607
144
8
0
404,081
1
L
Neith
9,914
522
98
5
0
350,445
0
L
Odin
8,217
432
72
4
0
292,435
0
W
Cabrakan
11,727
617
42
2
0
355,513
5
W
Cliodhna
13,052
687
130
7
0
440,815
2
L
Anubis
8,524
449
83
4
0
302,735
2
W
Poseidon
12,758
671
140
7
0
378,523
3
L
Xing Tian
7,866
414
14
1
0
354,408
3
W
Charybdis
12,816
675
135
7
0
349,578
5
W
Jormungandr
13,571
714
187
10
0
345,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role