Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MestreSombra87
Tsukuyomi
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
NormBangladesh0
Erlang Shen
Level 114
God Stats
3W - 2L
1,473 SR
Queue Stats
122W - 102L
1,576 Elo+
Solo
Nox
Nox
RanaMosh
Nox
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 170L
1,566 Elo+
Solo
Atlas
Atlas
VHSBeltrao839
Atlas
Level 129
God Stats
2W - 2L
1,747 SR
Queue Stats
13W - 17L
1,534 Elo+
Party 1
Team Averages
Level 132
1,544 SR
1,542 Elo+

VS

Team Averages
Level 65
1,539 SR
1,515 Elo+
Mulan
Mulan
Demonsaiyan
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,422 Elo+
Solo
Hel
Hel
FullestBull9207
Hel
Level 38
God Stats
0W - 2L
1,198 SR
Queue Stats
13W - 29L
1,474 Elo+
Solo
Neith
Neith
Sedya
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
TheChemAddict
Nox
Level 124
God Stats
3W - 3L
1,812 SR
Queue Stats
13W - 16L
1,564 Elo+
Party 2
Cliodhna
Cliodhna
Vkind Gaymer
Cliodhna
Level 128
God Stats
0W - 1L
1,684 SR
Queue Stats
11W - 6L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 8
8,112
811
5,433
8,213
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MestreSombra87
Tsukuyomi
17
13 / 0 / 10
9,503
950
17,219
6,675
2,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
NormBangladesh0
Erlang Shen
14
2 / 1 / 17
7,820
782
6,130
8,669
8,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 8
8,073
807
4,016
9,400
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 15
7,592
759
6,765
11,280
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,075
708
5,234
10,566
4,790
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 4
6,937
694
6,275
6,769
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sedya
Neith
12
0 / 8 / 2
6,369
637
4,477
9,125
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 5
7,285
729
6,876
7,924
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Vkind Gaymer
Cliodhna
14
5 / 7 / 1
7,974
797
6,560
12,004
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
23
Kills
8
8
Deaths
23
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
8
4.5
L
2
2
2
1.5
L
0
3
4
0.67
W
Tsukuyomi
MestreSombra87
Tsukuyomi
13
0
10
18
W
Erlang Shen
NormBangladesh0
Erlang Shen
2
1
17
10.5
W
2
3
8
2
L
Neith
Sedya
Neith
0
8
2
0.13
L
1
3
5
1.17
W
1
2
15
4.25
L
Cliodhna
Vkind Gaymer
Cliodhna
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
29,422
44,237
Taken
46,388
25,362
Mitigated
16,299
11,048
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,433
3,699
324
1,756
8,213
2,820
2,871
4,185
3,854
0
28,503
L
5,234
600
549
2,809
10,566
4,790
0
2,778
7,683
0
12,386
L
6,275
491
1,274
1,540
6,769
1,790
579
1,381
5,349
22,613
0
W
Tsukuyomi
MestreSombra87
Tsukuyomi
17,219
4,653
0
1,324
6,675
2,504
1,170
941
5,678
0
33,346
W
Erlang Shen
NormBangladesh0
Erlang Shen
6,130
1,624
434
2,578
8,669
8,215
371
2,499
6,084
0
11,051
W
4,016
388
424
3,154
9,400
3,629
569
2,999
6,285
32,827
0
L
Neith
Sedya
Neith
4,477
1,749
0
0
9,125
3,041
48
1,886
7,067
0
10,039
L
6,876
715
0
1,273
7,924
2,682
44
1,751
6,097
21,927
0
W
6,765
2,513
0
1,054
11,280
8,194
404
1,959
9,185
15,439
0
L
Cliodhna
Vkind Gaymer
Cliodhna
6,560
253
0
1,016
12,004
3,996
145
2,314
9,411
0
19,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
35,640
179
Minions Killed
142
0
Camps Cleared
0
988,434
Distance Traveled
912,969
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,112
811
50
5
0
169,896
1
L
Mulan
7,075
708
22
2
0
203,138
0
L
Hel
6,937
694
37
4
0
192,906
2
W
Tsukuyomi
9,503
950
35
4
0
227,395
1
W
Erlang Shen
7,820
782
19
2
0
204,585
8
W
Nox
8,073
807
61
6
0
186,263
3
L
Neith
6,369
637
13
1
0
148,927
0
L
Nox
7,285
729
43
4
0
178,554
1
W
Atlas
7,592
759
14
1
0
200,295
1
L
Cliodhna
7,974
797
27
3
0
189,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role