Player Matchup

Hachiman
Hachiman
BobbyReeSoro13
Hachiman
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,489 Elo+
Solo
Thor
Thor
DemonSlayer__15
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,197 Elo+
Solo
Sun Wukong
Sun Wukong
FlipperFeet
Sun Wukong
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
243W - 278L
1,648 Elo+
Party 1
Sobek
Sobek
Unclever
Sobek
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 166L
1,547 Elo+
Party 1
Agni
Agni
iiAbeloth
Agni
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,083 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,393 Elo+

VS

Team Averages
Level 64
1,425 SR
1,583 Elo+
Anhur
Anhur
EchoKittie
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,707 Elo+
Party 2
Hera
Hera
RezzyCraft
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,823 Elo+
Party 2
Sylvanus
Sylvanus
Spaggy69
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
XxRiPPeRRRxX
Baron Samedi
Level 6
God Stats
1W - 3L
1,248 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Izanami
Izanami
fabrice_deep
Izanami
Level 29
God Stats
25W - 30L
1,376 SR
Queue Stats
92W - 115L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 5 / 7
9,589
685
12,993
12,190
4,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 2
7,907
565
292
10,474
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
FlipperFeet
Sun Wukong
16
5 / 3 / 7
9,714
694
14,074
21,225
22,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Unclever
Sobek
16
4 / 3 / 5
10,333
738
9,959
21,435
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
15
0 / 8 / 5
8,679
620
11,303
12,938
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
10 / 1 / 7
11,477
820
20,025
13,400
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 8
11,451
818
16,787
10,142
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Spaggy69
Sylvanus
16
1 / 0 / 14
10,356
740
5,240
12,330
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
XxRiPPeRRRxX
Baron Samedi
15
0 / 5 / 9
9,101
650
6,709
11,889
6,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
fabrice_deep
Izanami
18
6 / 6 / 8
10,848
775
14,342
14,282
6,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
13
Kills
25
27
Deaths
13
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
5
7
1.5
L
0
8
2
0.13
W
Anhur
10
1
7
13.5
L
Sun Wukong
FlipperFeet
Sun Wukong
5
3
7
2.83
W
8
1
8
12
W
Sylvanus
Spaggy69
Sylvanus
1
0
14
8
L
Sobek
Unclever
Sobek
4
3
5
2.17
W
Baron Samedi
XxRiPPeRRRxX
Baron Samedi
0
5
9
0.9
W
Izanami
fabrice_deep
Izanami
6
6
8
1.67
L
Agni
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,621
Damage
63,103
78,262
Taken
62,043
59,062
Mitigated
39,998
14,882
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,993
4,700
0
902
12,190
4,864
940
5,436
6,754
0
37,240
L
292
0
0
0
10,474
3,883
0
3,402
7,072
0
4,929
W
Anhur
20,025
11,159
0
4,099
13,400
6,919
4,206
5,455
7,604
0
46,892
L
Sun Wukong
FlipperFeet
Sun Wukong
14,074
2,055
597
3,136
21,225
22,424
0
5,734
15,491
0
28,939
W
16,787
4,243
132
2,746
10,142
6,880
713
2,487
7,421
67,439
0
W
Sylvanus
Spaggy69
Sylvanus
5,240
1,397
6,807
6,265
12,330
13,796
1,101
5,277
6,795
12,394
0
L
Sobek
Unclever
Sobek
9,959
945
865
6,889
21,435
23,393
0
9,222
12,213
22,557
0
W
Baron Samedi
XxRiPPeRRRxX
Baron Samedi
6,709
652
1,179
1,249
11,889
6,160
1,252
5,027
6,651
15,508
0
W
Izanami
fabrice_deep
Izanami
14,342
11,027
461
469
14,282
6,243
1,497
3,016
10,829
0
32,735
L
Agni
11,303
934
0
2,493
12,938
4,498
132
4,942
7,996
31,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
53,233
174
Minions Killed
220
0
Camps Cleared
0
1,193,747
Distance Traveled
1,252,570
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,589
685
55
4
0
215,058
1
L
Thor
7,907
565
5
0
0
203,999
0
W
Anhur
11,477
820
58
4
0
265,353
0
L
Sun Wukong
9,714
694
46
3
0
287,248
0
W
Hera
11,451
818
93
7
0
264,146
0
W
Sylvanus
10,356
740
15
1
0
245,020
2
L
Sobek
10,333
738
28
2
0
272,191
2
W
Baron Samedi
9,101
650
15
1
0
218,068
0
W
Izanami
10,848
775
39
3
0
259,983
1
L
Agni
8,679
620
40
3
0
215,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role