Player Matchup

Sun Wukong
Sun Wukong
BlackBirb
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,783 Elo+
Party 1
Awilix
Awilix
Gspeedy99
Awilix
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 129L
1,564 Elo+
Party 1
Olorun
Olorun
RottenDragoon1
Olorun
Level 156
God Stats
4W - 10L
1,268 SR
Queue Stats
788W - 822L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Tsumaran
Ao Kuang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,912 Elo+
Party 1
Da Ji
Da Ji
VaanBoise
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,783 Elo+
Party 1
Team Averages
Level 124
1,454 SR
1,708 Elo+

VS

Team Averages
Level 121
1,547 SR
1,575 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Adoliux5
Ravana
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 169L
1,794 Elo+
Solo
Baron Samedi
Baron Samedi
Akyør
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 120L
1,525 Elo+
Solo
Merlin
Merlin
Amhranna
Merlin
Level 133
God Stats
14W - 21L
1,500 SR
Queue Stats
1,113W - 1,146L
1,538 Elo+
Solo
Raijin
Raijin
Spirit42wraith
Raijin
Level 124
God Stats
8W - 10L
1,735 SR
Queue Stats
240W - 245L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackBirb
Sun Wukong
18
1 / 4 / 15
10,821
721
16,220
32,676
30,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Awilix
Gspeedy99
Awilix
18
8 / 9 / 6
11,788
786
13,348
17,990
10,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 7 / 7
10,281
685
6,864
16,706
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Tsumaran
Ao Kuang
18
4 / 6 / 8
10,707
714
7,652
14,055
12,952
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
VaanBoise
Da Ji
17
2 / 9 / 11
10,096
673
6,341
16,456
6,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 4 / 21
11,060
737
12,850
17,702
11,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Adoliux5
Ravana
18
4 / 5 / 24
11,410
761
16,349
15,704
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Akyør
Baron Samedi
19
6 / 4 / 22
11,950
797
21,307
13,747
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Amhranna
Merlin
20
6 / 3 / 22
12,185
812
16,797
8,887
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
16 / 3 / 13
13,507
900
17,903
10,380
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
137
18
Kills
35
35
Deaths
19
47
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
21
3.38
W
Ravana
Adoliux5
Ravana
4
5
24
3.2
W
Baron Samedi
Akyør
Baron Samedi
6
4
22
4.25
W
Merlin
Amhranna
Merlin
6
3
22
5.67
L
Sun Wukong
BlackBirb
Sun Wukong
1
4
15
2.13
L
Awilix
Gspeedy99
Awilix
8
9
6
1.22
L
3
7
7
0.93
W
16
3
13
7.5
L
Ao Kuang
Tsumaran
Ao Kuang
4
6
8
1.33
L
Da Ji
VaanBoise
Da Ji
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
85,206
97,883
Taken
66,420
65,410
Mitigated
43,192
35,861
Healing
30,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,850
1,166
2,065
4,901
17,702
11,616
1,466
4,757
12,608
22,286
0
W
Ravana
Adoliux5
Ravana
16,349
4,637
1,744
4,051
15,704
12,857
1,400
3,932
11,446
0
19,958
W
Baron Samedi
Akyør
Baron Samedi
21,307
3,473
6,725
5,587
13,747
6,231
1,458
2,470
10,775
47,436
0
W
Merlin
Amhranna
Merlin
16,797
1,159
0
964
8,887
7,930
776
2,190
6,551
43,802
0
L
Sun Wukong
BlackBirb
Sun Wukong
16,220
1,449
909
14,287
32,676
30,037
458
20,374
11,318
5,858
31,841
L
Awilix
Gspeedy99
Awilix
13,348
5,136
1,983
2,309
17,990
10,131
866
11,860
5,684
0
19,242
L
6,864
3,733
4,064
5,620
16,706
5,797
855
14,600
1,783
22,165
0
W
17,903
1,059
634
3,436
10,380
4,558
789
3,220
6,861
37,609
0
L
Ao Kuang
Tsumaran
Ao Kuang
7,652
1,732
1,907
2,580
14,055
12,952
570
10,162
3,726
16,012
0
L
Da Ji
VaanBoise
Da Ji
6,341
1,225
455
1,747
16,456
6,493
807
10,914
5,223
0
18,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
60,112
126
Minions Killed
180
0
Camps Cleared
0
1,257,883
Distance Traveled
1,266,291
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,060
737
19
1
0
239,215
2
W
Ravana
11,410
761
7
0
0
268,389
1
W
Baron Samedi
11,950
797
55
4
0
237,931
4
W
Merlin
12,185
812
49
3
0
267,033
1
L
Sun Wukong
10,821
721
36
2
0
270,801
0
L
Awilix
11,788
786
20
1
0
247,575
1
L
Olorun
10,281
685
22
1
0
214,896
0
W
Raijin
13,507
900
50
3
0
253,723
0
L
Ao Kuang
10,707
714
22
1
0
273,257
1
L
Da Ji
10,096
673
26
2
0
251,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role