Player Matchup

Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
BlastingBussy
Olorun
Gold V
Level 157
God Stats
8W - 4L
1,692 SR
Queue Stats
73W - 64L
1,382 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Cijdebre
Gilgamesh
Silver I
Level 160
God Stats
14W - 18L
1,346 SR
Queue Stats
657W - 658L
1,212 MMR
Solo
Achilles
Achilles
Gold V
Draveus
Achilles
Gold V
Level 129
God Stats
16W - 19L
1,535 SR
Queue Stats
36W - 45L
1,369 MMR
Solo
Hou Yi
Hou Yi
Silver II
Kurisutofa
Hou Yi
Silver II
Level 160
God Stats
12W - 6L
1,500 SR
Queue Stats
194W - 186L
1,375 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,515 SR
1,368 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,498 SR
1,379 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
DarthPanda47
Arachne
Silver I
Level 127
God Stats
20W - 15L
1,490 SR
Queue Stats
203W - 217L
1,316 MMR
Party 1
Mulan
Mulan
Silver I
MrU537
Mulan
Silver I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,367 MMR
Solo
Chiron
Chiron
Bronze III
XxAmericaniitoxX
Chiron
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 4 / 14
12,067
575
10,839
21,260
31,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 1 / 5
14,881
709
21,078
20,706
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Cijdebre
Gilgamesh
16
1 / 4 / 5
11,062
527
5,014
17,149
11,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Draveus
Achilles
19
10 / 4 / 8
13,830
659
23,465
32,627
29,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Kurisutofa
Hou Yi
18
4 / 7 / 9
13,054
622
19,703
20,571
8,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SolAthenaGeb

VS

Bans
CliodhnaAwilixAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 4 / 10
10,581
504
21,316
17,522
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
 
Ganesha
14
0 / 6 / 8
9,201
438
5,254
23,616
26,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
DarthPanda47
Arachne
19
14 / 5 / 3
13,109
624
14,732
20,137
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
MrU537
Mulan
16
1 / 7 / 7
10,298
490
14,883
22,192
21,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 6 / 4
10,877
518
11,755
15,908
6,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
28
Kills
19
20
Deaths
28
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
14
2
L
Agni
 
Agni
3
4
10
2
L
Ganesha
 
Ganesha
0
6
8
0.67
W
12
1
5
14.5
W
Gilgamesh
Cijdebre
Gilgamesh
1
4
5
0.88
L
Arachne
DarthPanda47
Arachne
14
5
3
3.1
W
Achilles
Draveus
Achilles
10
4
8
3.5
W
Hou Yi
Kurisutofa
Hou Yi
4
7
9
1.21
L
Mulan
MrU537
Mulan
1
7
7
0.64
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,099
Damage
67,940
112,313
Taken
99,375
89,039
Mitigated
72,133
51,115
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,839
929
2,236
7,591
21,260
31,055
493
6,245
14,709
42,145
0
L
Agni
 
Agni
21,316
1,127
0
2,705
17,522
7,165
0
4,874
12,648
75,560
0
L
Ganesha
 
Ganesha
5,254
511
0
3,123
23,616
26,875
0
11,069
12,547
28,811
0
W
21,078
11,314
3,337
14,713
20,706
9,092
10,312
4,851
15,548
123,822
0
W
Gilgamesh
Cijdebre
Gilgamesh
5,014
1,176
0
5,892
17,149
11,147
1,508
2,025
14,796
0
72,961
L
Arachne
DarthPanda47
Arachne
14,732
10,363
0
5,714
20,137
9,907
0
5,201
14,936
0
68,182
W
Achilles
Draveus
Achilles
23,465
4,740
0
9,602
32,627
29,084
674
7,979
23,422
10,759
80,410
W
Hou Yi
Kurisutofa
Hou Yi
19,703
9,670
0
7,744
20,571
8,661
3,767
6,974
13,208
0
97,725
L
Mulan
MrU537
Mulan
14,883
552
0
6,189
22,192
21,987
0
5,563
16,629
7,984
60,242
L
11,755
4,212
789
3,827
15,908
6,199
3,240
7,601
8,251
0
96,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,894
Gold Earned
54,066
628
Minions Killed
571
0
Camps Cleared
0
1,931,949
Distance Traveled
1,969,517
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,067
575
41
2
0
389,069
7
L
Agni
10,581
504
128
6
0
416,727
6
L
Ganesha
9,201
438
22
1
0
382,912
7
W
Olorun
14,881
709
195
9
0
407,762
7
W
Gilgamesh
11,062
527
96
5
0
389,028
3
L
Arachne
13,109
624
107
5
0
450,555
6
W
Achilles
13,830
659
155
7
0
394,043
3
W
Hou Yi
13,054
622
141
7
0
352,047
3
L
Mulan
10,298
490
122
6
0
371,546
5
L
Chiron
10,877
518
192
9
0
347,777
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role