Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
MMaconi
Mercury
Gold V
Level 124
God Stats
9W - 3L
1,308 SR
Queue Stats
285W - 288L
1,459 MMR
Solo
Thoth
Thoth
Silver II
OceanPand
Thoth
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,226 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Oniich4n
Guan Yu
Gold V
Level 156
God Stats
5W - 7L
1,760 SR
Queue Stats
419W - 411L
1,452 MMR
Solo
Anhur
Anhur
Silver I
PedroHDL10
Anhur
Silver I
Level 87
God Stats
6W - 2L
1,234 SR
Queue Stats
104W - 103L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,460 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,527 SR
1,382 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
N3TÖ
Fenrir
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 138L
1,479 MMR
Solo
Chronos
Chronos
Silver V
NoChildren
Chronos
Silver V
Level 126
God Stats
13W - 15L
1,633 SR
Queue Stats
30W - 54L
1,043 MMR
Solo
Artio
Artio
Silver I
PadreLoko
Artio
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 1
7,100
473
4,096
9,392
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
MMaconi
Mercury
9
1 / 1 / 0
6,363
424
2,167
7,642
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
OceanPand
Thoth
13
3 / 2 / 1
7,681
512
3,255
7,604
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Oniich4n
Guan Yu
14
3 / 3 / 0
8,631
575
5,950
9,635
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
10
0 / 3 / 1
6,363
424
3,715
7,035
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaCliodhnaLoki

VS

Bans
BastetGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 1 / 2
9,641
643
8,544
7,596
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
 
Janus
14
4 / 3 / 2
9,159
611
7,238
6,395
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
N3TÖ
Fenrir
15
1 / 2 / 3
9,141
609
4,198
13,012
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
NoChildren
Chronos
14
0 / 3 / 1
8,844
590
2,027
6,538
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
PadreLoko
Artio
12
3 / 0 / 4
8,564
571
2,849
8,871
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
9
10
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
Danzaburou
 
Danzaburou
1
1
2
2
W
Janus
 
Janus
4
3
2
1.67
L
Mercury
MMaconi
Mercury
1
1
0
1
W
Fenrir
N3TÖ
Fenrir
1
2
3
1.25
W
Chronos
NoChildren
Chronos
0
3
1
0.17
L
Thoth
OceanPand
Thoth
3
2
1
1.75
L
Guan Yu
Oniich4n
Guan Yu
3
3
0
1
W
Artio
PadreLoko
Artio
3
0
4
5
L
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
24,856
41,308
Taken
42,412
19,044
Mitigated
19,176
9,501
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,096
209
0
925
9,392
5,171
0
1,813
7,579
25,961
0
W
Danzaburou
 
Danzaburou
8,544
2,611
0
3,478
7,596
2,449
976
2,706
4,890
0
63,150
W
Janus
 
Janus
7,238
574
0
505
6,395
1,508
0
1,719
4,592
61,330
1,850
L
Mercury
MMaconi
Mercury
2,167
810
0
3,013
7,642
1,431
0
2,065
5,577
0
27,890
W
Fenrir
N3TÖ
Fenrir
4,198
1,225
0
6,023
13,012
4,678
0
1,268
11,699
0
71,937
W
Chronos
NoChildren
Chronos
2,027
784
0
3,025
6,538
2,375
733
0
6,245
49,875
7,058
L
Thoth
OceanPand
Thoth
3,255
195
0
1,410
7,604
1,663
0
2,349
5,255
44,817
0
L
Guan Yu
Oniich4n
Guan Yu
5,950
902
0
2,802
9,635
8,467
645
3,065
6,570
0
50,007
W
Artio
PadreLoko
Artio
2,849
392
275
2,967
8,871
8,166
0
1,658
7,174
14,622
0
L
Anhur
3,715
1,230
0
1,351
7,035
2,312
0
1,993
5,042
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
45,349
363
Minions Killed
494
0
Camps Cleared
0
1,312,836
Distance Traveled
1,428,640
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,100
473
38
3
0
291,455
4
W
Danzaburou
9,641
643
125
8
0
291,407
5
W
Janus
9,159
611
119
8
0
275,931
6
L
Mercury
6,363
424
52
3
0
228,266
0
W
Fenrir
9,141
609
126
8
0
317,766
1
W
Chronos
8,844
590
105
7
0
226,396
1
L
Thoth
7,681
512
90
6
0
311,242
6
L
Guan Yu
8,631
575
122
8
0
277,703
2
W
Artio
8,564
571
19
1
0
317,140
7
L
Anhur
6,363
424
61
4
0
204,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role