Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
LemonWithShades
Kali
Level 87
God Stats
0W - 2L
1,278 SR
Queue Stats
23W - 24L
1,458 Elo+
Party 3
Cupid
Cupid
Potaffle
Cupid
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 37L
1,373 Elo+
Party 3
King Arthur
King Arthur
Stonegh0st
King Arthur
Level 147
God Stats
30W - 49L
1,586 SR
Queue Stats
598W - 624L
1,614 Elo+
Solo
Atlas
Atlas
SuchCap
Atlas
Level 103
God Stats
7W - 4L
1,824 SR
Queue Stats
79W - 76L
1,489 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,487 Elo+

VS

Team Averages
Level 95
1,570 SR
1,551 Elo+
Hun Batz
Hun Batz
ActuallyNoOne
Hun Batz
Level 104
God Stats
7W - 6L
1,514 SR
Queue Stats
218W - 210L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
Level 117
God Stats
35W - 11L
1,960 SR
Queue Stats
218W - 202L
1,585 Elo+
Party 1
Ymir
Ymir
FearTheFallen6
Ymir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 54L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
SunlessSeas
Cernunnos
Level 64
God Stats
9W - 9L
1,458 SR
Queue Stats
49W - 50L
1,575 Elo+
Party 2
Sol
Sol
ViciousViking97
Sol
Level 68
God Stats
3W - 3L
1,415 SR
Queue Stats
69W - 83L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 0
7,357
526
8,178
6,521
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 4 / 1
8,207
586
9,088
11,932
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Potaffle
Cupid
13
1 / 4 / 1
7,321
523
5,724
8,363
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Stonegh0st
King Arthur
10
0 / 11 / 0
6,145
439
1,880
11,318
6,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atlas
SuchCap
Atlas
9
2 / 2 / 1
6,368
455
5,516
10,102
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ActuallyNoOne
Hun Batz
14
5 / 4 / 2
8,675
620
6,577
9,661
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
15
4 / 0 / 2
8,949
639
9,072
8,224
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 6
7,461
533
3,319
12,321
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SunlessSeas
Cernunnos
15
13 / 2 / 2
9,691
692
14,896
10,185
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 4
7,799
557
4,258
8,021
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
10
Kills
23
23
Deaths
10
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
W
Hun Batz
ActuallyNoOne
Hun Batz
5
4
2
1.5
W
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
4
0
2
5
W
0
2
6
1.5
L
5
4
1
1.38
L
Cupid
Potaffle
Cupid
1
4
1
0.38
L
King Arthur
Stonegh0st
King Arthur
0
11
0
0
L
Atlas
SuchCap
Atlas
2
2
1
1.25
W
Cernunnos
SunlessSeas
Cernunnos
13
2
2
7
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
38,122
48,236
Taken
48,412
19,194
Mitigated
20,238
11,042
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,178
389
0
930
6,521
2,158
0
1,820
4,701
47,174
0
W
Hun Batz
ActuallyNoOne
Hun Batz
6,577
2,098
0
3,132
9,661
3,184
0
1,227
8,434
0
54,175
W
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
9,072
4,401
0
6,265
8,224
2,904
1,340
1,559
6,665
0
68,042
W
3,319
956
426
2,359
12,321
8,136
131
6,358
5,963
25,045
0
L
9,088
5,486
0
3,478
11,932
3,468
0
2,103
9,829
0
25,128
L
Cupid
Potaffle
Cupid
5,724
2,919
219
2,188
8,363
2,253
0
285
8,078
0
51,424
L
King Arthur
Stonegh0st
King Arthur
1,880
363
0
783
11,318
6,183
0
0
11,318
0
26,524
L
Atlas
SuchCap
Atlas
5,516
1,896
409
3,035
10,102
5,132
0
2,487
7,615
17,309
0
W
Cernunnos
SunlessSeas
Cernunnos
14,896
8,551
136
4,668
10,185
3,494
1,092
2,285
7,900
0
56,724
W
4,258
637
0
3,021
8,021
2,520
403
2,265
5,756
38,061
8,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
42,575
354
Minions Killed
470
0
Camps Cleared
0
1,278,097
Distance Traveled
1,345,238
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,357
526
99
7
0
268,927
2
W
Hun Batz
8,675
620
105
8
0
291,536
4
W
Ah Muzen Cab
8,949
639
125
9
0
278,057
3
W
Ymir
7,461
533
46
3
0
247,216
4
L
Kali
8,207
586
43
3
0
313,105
1
L
Cupid
7,321
523
123
9
0
272,819
2
L
King Arthur
6,145
439
65
5
0
212,107
0
L
Atlas
6,368
455
24
2
0
211,139
4
W
Cernunnos
9,691
692
109
8
0
260,092
0
W
Sol
7,799
557
85
6
0
268,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role