Player Matchup

Ne Zha
Ne Zha
Beric129
Ne Zha
Level 21
God Stats
3W - 0L
1,386 SR
Queue Stats
3W - 0L
1,703 Elo+
Solo
Baron Samedi
Baron Samedi
GotMushroom
Baron Samedi
Level 111
God Stats
16W - 12L
1,544 SR
Queue Stats
34W - 28L
1,727 Elo+
Party 2
Chronos
Chronos
Mayk0395
Chronos
Level 141
God Stats
9W - 4L
1,272 SR
Queue Stats
78W - 95L
1,424 Elo+
Party 1
Sol
Sol
TH3x5AiNt5xNuT5
Sol
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
aburgos
Charybdis
Level 5
God Stats
7W - 10L
1,670 SR
Queue Stats
14W - 16L
1,305 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,532 Elo+

VS

Team Averages
Level 54
1,571 SR
1,579 Elo+
Chaac
Chaac
Bows
Chaac
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
395W - 289L
1,646 Elo+
Party 3
Sylvanus
Sylvanus
Goramz
Sylvanus
Level 66
God Stats
32W - 28L
1,581 SR
Queue Stats
299W - 205L
1,624 Elo+
Party 3
Izanami
Izanami
bri_lynn23
Izanami
Level 35
God Stats
23W - 18L
1,534 SR
Queue Stats
41W - 40L
1,627 Elo+
Party 3
Da Ji
Da Ji
kingofsomeething
Da Ji
Level 12
God Stats
4W - 9L
1,643 SR
Queue Stats
7W - 24L
1,433 Elo+
Solo
Olorun
Olorun
zS3ssh0m4rUx
Olorun
Level 8
God Stats
2W - 2L
1,813 SR
Queue Stats
4W - 4L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beric129
Ne Zha
20
7 / 6 / 10
16,740
761
19,039
25,911
15,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GotMushroom
Baron Samedi
20
4 / 3 / 21
17,079
776
33,484
19,999
20,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Mayk0395
Chronos
20
17 / 1 / 8
18,463
839
24,193
20,005
9,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 6 / 9
15,188
690
13,828
17,275
7,355
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
aburgos
Charybdis
20
9 / 6 / 13
17,180
781
27,175
20,048
8,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bows
Chaac
20
3 / 4 / 14
15,053
684
25,454
31,966
50,253
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Goramz
Sylvanus
20
10 / 8 / 6
16,288
740
20,807
36,895
22,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
bri_lynn23
Izanami
20
6 / 9 / 8
16,621
756
18,677
27,166
11,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 6 / 3
13,137
597
6,649
17,981
11,286
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
2 / 14 / 8
14,773
672
8,895
33,353
14,577
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
40
Kills
22
22
Deaths
41
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beric129
Ne Zha
7
6
10
2
L
Chaac
Bows
Chaac
3
4
14
2.5
L
Sylvanus
Goramz
Sylvanus
10
8
6
1.63
W
Baron Samedi
GotMushroom
Baron Samedi
4
3
21
4.83
W
Chronos
Mayk0395
Chronos
17
1
8
21
W
3
6
9
1.25
W
Charybdis
aburgos
Charybdis
9
6
13
2.58
L
Izanami
bri_lynn23
Izanami
6
9
8
1.11
L
1
6
3
0.42
L
Olorun
2
14
8
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,719
Damage
80,482
103,238
Taken
147,361
60,561
Mitigated
110,233
35,001
Healing
41,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beric129
Ne Zha
19,039
5,568
571
6,236
25,911
15,018
2,096
6,531
19,380
0
71,487
L
Chaac
Bows
Chaac
25,454
3,295
917
10,566
31,966
50,253
129
13,428
18,538
7,437
62,720
L
Sylvanus
Goramz
Sylvanus
20,807
6,633
4,150
11,122
36,895
22,682
1,227
17,913
18,982
68,040
10,362
W
Baron Samedi
GotMushroom
Baron Samedi
33,484
1,842
6,191
10,554
19,999
20,739
1,142
6,265
13,734
84,236
0
W
Chronos
Mayk0395
Chronos
24,193
4,452
0
8,030
20,005
9,172
2,620
4,757
15,248
89,254
0
W
13,828
2,355
0
1,287
17,275
7,355
3,215
5,061
12,214
37,610
0
W
Charybdis
aburgos
Charybdis
27,175
19,461
0
2,132
20,048
8,277
4,531
7,565
12,483
0
57,455
L
Izanami
bri_lynn23
Izanami
18,677
13,784
77
4,802
27,166
11,435
3,551
17,328
9,838
0
72,814
L
6,649
704
145
1,191
17,981
11,286
0
4,556
13,425
0
30,613
L
Olorun
8,895
5,970
474
7,772
33,353
14,577
1,837
18,280
15,073
57,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,650
Gold Earned
75,872
398
Minions Killed
421
0
Camps Cleared
0
2,117,976
Distance Traveled
1,682,017
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,740
761
72
3
0
442,594
1
L
Chaac
15,053
684
90
4
0
432,812
2
L
Sylvanus
16,288
740
108
5
0
329,823
1
W
Baron Samedi
17,079
776
100
5
0
399,019
4
W
Chronos
18,463
839
88
4
0
467,881
2
W
Sol
15,188
690
54
2
0
412,800
0
W
Charybdis
17,180
781
84
4
0
395,682
0
L
Izanami
16,621
756
102
5
0
362,068
0
L
Da Ji
13,137
597
41
2
0
266,519
1
L
Olorun
14,773
672
80
4
0
290,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role