Player Matchup

He Bo
He Bo
Tahumine
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,618 Elo+
Party 2
Zeus
Zeus
Ubersoldat42
Zeus
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 47L
1,682 Elo+
Party 3
Chiron
Chiron
bow7meister
Chiron
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Solo
Khepri
Khepri
ubersoldat47
Khepri
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 47L
1,682 Elo+
Party 3
The Morrigan
The Morrigan
wpnzg
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,656 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,581 Elo+

VS

Team Averages
Level 97
1,506 SR
1,521 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CaptainGraves
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,622 Elo+
Party 1
Nox
Nox
LoRd ACHI11E5
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,318 Elo+
Party 1
Thanatos
Thanatos
LostSauceBoi
Thanatos
Level 28
God Stats
2W - 1L
1,297 SR
Queue Stats
116W - 107L
1,664 Elo+
Solo
Hera
Hera
Skeletal
Hera
Level 119
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Tahumine
He Bo
14
0 / 5 / 8
9,057
647
5,165
10,134
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 5 / 7
12,488
892
25,045
11,828
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
20
8 / 2 / 5
11,625
830
8,994
12,348
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
16
0 / 5 / 16
9,840
703
3,851
21,183
28,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
wpnzg
The Morrigan
18
1 / 2 / 15
10,588
756
9,760
9,724
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 4 / 8
10,247
732
15,688
12,613
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 8
11,317
808
18,795
10,323
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 5
8,569
612
1,225
6,789
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LostSauceBoi
Thanatos
15
5 / 7 / 6
10,021
716
6,384
14,590
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
18
5 / 6 / 7
10,851
775
11,477
13,050
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
24
Kills
19
19
Deaths
24
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
8
1.75
L
6
4
8
2.5
L
0
3
5
0.83
L
Thanatos
LostSauceBoi
Thanatos
5
7
6
1.14
L
Hera
5
6
7
1.42
W
He Bo
Tahumine
He Bo
0
5
8
0.8
W
15
5
7
3.7
W
Chiron
8
2
5
5.25
W
Khepri
0
5
16
1.6
W
The Morrigan
wpnzg
The Morrigan
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,815
Damage
53,569
65,217
Taken
57,365
48,226
Mitigated
20,870
27,109
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,688
1,411
2,575
4,242
12,613
4,834
830
10,328
2,285
49,273
0
L
18,795
557
1,019
2,752
10,323
3,954
859
8,258
2,065
43,073
0
L
1,225
122
693
1,554
6,789
2,259
670
4,775
2,014
2,641
0
L
Thanatos
LostSauceBoi
Thanatos
6,384
242
414
5,561
14,590
4,813
389
9,090
5,500
0
10,359
L
Hera
11,477
2,084
1,099
3,010
13,050
5,010
471
8,517
4,533
30,803
0
W
He Bo
Tahumine
He Bo
5,165
0
894
1,799
10,134
3,940
784
7,829
2,305
20,817
0
W
25,045
833
1,155
2,359
11,828
5,432
560
7,784
4,044
43,022
0
W
Chiron
8,994
1,469
4,433
5,001
12,348
5,931
3,193
9,786
2,562
0
33,081
W
Khepri
3,851
112
1,617
4,698
21,183
28,061
0
14,407
6,776
11,319
0
W
The Morrigan
wpnzg
The Morrigan
9,760
821
3,409
1,744
9,724
4,862
877
7,379
2,345
17,104
4,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
51,005
147
Minions Killed
159
0
Camps Cleared
0
1,299,762
Distance Traveled
1,233,444
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,247
732
72
5
0
244,669
0
L
Zeus
11,317
808
37
3
0
260,420
0
L
Nox
8,569
612
8
1
0
260,800
1
L
Thanatos
10,021
716
9
1
0
229,826
0
L
Hera
10,851
775
33
2
0
237,729
0
W
He Bo
9,057
647
25
2
0
254,382
0
W
Zeus
12,488
892
42
3
0
245,071
0
W
Chiron
11,625
830
52
4
0
266,484
0
W
Khepri
9,840
703
11
1
0
261,349
1
W
The Morrigan
10,588
756
17
1
0
272,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role