Player Matchup

Ymir
Ymir
Ke-Roch
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
colingames12555
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,094 Elo+
Party 2
Izanami
Izanami
yukiola5
Izanami
Level 85
God Stats
2W - 3L
1,154 SR
Queue Stats
10W - 14L
1,177 Elo+
Party 2
Team Averages
Level 76
1,385 SR
1,141 Elo+

VS

Team Averages
Level 56
1,459 SR
1,452 Elo+
Ao Kuang
Ao Kuang
BlackMistButcher
Ao Kuang
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 27L
1,587 Elo+
Party 1
Chiron
Chiron
Quantico2020
Chiron
Level 39
God Stats
14W - 10L
1,556 SR
Queue Stats
14W - 17L
1,299 Elo+
Solo
Atlas
Atlas
doby1kenoby82
Atlas
Level 26
God Stats
11W - 8L
1,321 SR
Queue Stats
73W - 82L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ke-Roch
Ymir
13
1 / 13 / 1
9,829
614
8,579
22,982
18,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
colingames12555
Danzaburou
11
0 / 12 / 1
8,919
557
4,377
18,165
5,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
yukiola5
Izanami
14
1 / 10 / 1
10,299
644
12,089
17,728
5,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 1 / 5
14,112
882
21,440
12,595
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
19
11 / 0 / 17
13,309
832
21,013
10,445
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 25
12,608
788
8,408
17,655
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
2
Kills
35
35
Deaths
2
3
Assists
47
Player
Kills
Deaths
Assists
KDA
W
22
1
5
24.5
L
Ymir
Ke-Roch
Ymir
1
13
1
0.12
W
Chiron
11
0
17
19.5
L
Danzaburou
colingames12555
Danzaburou
0
12
1
0.04
W
2
1
25
14.5
L
Izanami
yukiola5
Izanami
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
50,861
58,875
Taken
40,695
29,305
Mitigated
32,304
3,897
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,440
9,424
0
5,245
12,595
6,241
913
3,152
9,443
64,690
9,787
L
Ymir
Ke-Roch
Ymir
8,579
1,309
157
144
22,982
18,336
0
11,287
11,695
30,201
0
W
Chiron
21,013
7,497
672
6,056
10,445
5,080
1,978
1,980
8,465
0
62,276
L
Danzaburou
colingames12555
Danzaburou
4,377
666
135
1,813
18,165
5,696
288
8,775
9,390
0
15,640
W
8,408
2,933
0
3,691
17,655
20,983
423
5,212
12,443
20,574
0
L
Izanami
yukiola5
Izanami
12,089
7,972
419
1,229
17,728
5,273
122
8,265
9,463
0
44,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
40,029
132
Minions Killed
188
1
Camps Cleared
12
658,834
Distance Traveled
887,963
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,112
882
81
5
11
302,658
2
L
Ymir
9,829
614
29
2
1
207,051
4
W
Chiron
13,309
832
84
5
1
297,705
1
L
Danzaburou
8,919
557
24
2
0
233,340
0
W
Atlas
12,608
788
23
1
0
287,600
3
L
Izanami
10,299
644
79
5
0
218,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role