Player Matchup

Khepri
Khepri
FN IZ LGBTQ
Khepri
Level 49
God Stats
2W - 0L
1,692 SR
Queue Stats
230W - 296L
1,358 Elo+
Party 1
Izanami
Izanami
Father-Wisdom
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 60L
1,425 Elo+
Party 1
Scylla
Scylla
MitskiFanboy
Scylla
Level 28
God Stats
8W - 12L
1,224 SR
Queue Stats
64W - 82L
1,356 Elo+
Party 1
Team Averages
Level 35
1,472 SR
1,379 Elo+

VS

Team Averages
Level 69
1,542 SR
1,622 Elo+
Hercules
Hercules
Dewgy97
Hercules
Level 27
God Stats
3W - 10L
1,627 SR
Queue Stats
5W - 20L
1,668 Elo+
Party 2
Artemis
Artemis
Real_Pravus696
Artemis
Level 144
God Stats
10W - 3L
1,500 SR
Queue Stats
219W - 253L
1,411 Elo+
Solo
Merlin
Merlin
cdwag420
Merlin
Level 36
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 33L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 3 / 17
10,255
733
9,237
13,591
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
16
8 / 3 / 10
10,806
772
19,456
11,451
4,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
16
11 / 4 / 4
11,141
796
16,259
7,679
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dewgy97
Hercules
13
2 / 6 / 6
8,811
629
5,415
23,543
10,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 9 / 3
8,718
623
12,005
13,602
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
cdwag420
Merlin
14
3 / 5 / 7
10,374
741
7,889
14,890
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
9
10
Deaths
20
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dewgy97
Hercules
2
6
6
0.83
W
Khepri
0
3
17
2.83
W
Izanami
8
3
10
4.33
W
Scylla
11
4
4
3.25
L
4
9
3
0.61
L
Merlin
cdwag420
Merlin
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
25,309
32,721
Taken
52,035
21,318
Mitigated
21,621
7,329
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dewgy97
Hercules
5,415
1,764
0
9,142
23,543
10,304
0
10,092
13,451
0
14,371
W
Khepri
9,237
565
547
2,719
13,591
14,214
133
3,372
10,219
26,315
0
W
Izanami
19,456
13,094
0
3,903
11,451
4,371
1,691
1,780
9,671
0
43,781
W
Scylla
16,259
1,837
0
160
7,679
2,733
651
3,074
4,605
36,534
0
L
12,005
6,355
0
1,802
13,602
4,659
0
7,693
5,909
0
31,597
L
Merlin
cdwag420
Merlin
7,889
1,348
0
4,947
14,890
6,658
0
8,113
6,777
29,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
27,903
135
Minions Killed
123
8
Camps Cleared
2
713,765
Distance Traveled
535,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,811
629
14
1
0
204,889
0
W
Khepri
10,255
733
31
2
4
255,431
0
W
Izanami
10,806
772
54
4
3
230,011
0
W
Scylla
11,141
796
50
4
1
228,323
0
L
Artemis
8,718
623
59
4
1
144,785
1
L
Merlin
10,374
741
50
4
1
186,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role