Player Matchup

Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gaddee
Zeus
Level 35
God Stats
5W - 3L
1,855 SR
Queue Stats
26W - 32L
1,412 Elo+
Party 2
Charybdis
Charybdis
HighOnFire88
Charybdis
Level 105
God Stats
1W - 5L
1,520 SR
Queue Stats
15W - 22L
1,466 Elo+
Solo
Vamana
Vamana
Unfixingwinter3
Vamana
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 9L
1,202 Elo+
Party 2
Janus
Janus
VFílth
Janus
Level 27
God Stats
3W - 2L
1,631 SR
Queue Stats
23W - 25L
1,446 Elo+
Party 2
Team Averages
Level 66
1,601 SR
1,405 Elo+

VS

Team Averages
Level 62
1,583 SR
1,580 Elo+
Ao Kuang
Ao Kuang
ApolloMehari
Ao Kuang
Level 82
God Stats
20W - 11L
1,609 SR
Queue Stats
27W - 20L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
MøffinMan
Cthulhu
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
Ruslenek
Xbalanque
Level 118
God Stats
7W - 3L
1,797 SR
Queue Stats
20W - 11L
1,632 Elo+
Party 1
Artio
Artio
SultanEirik
Artio
Level 22
God Stats
2W - 2L
1,823 SR
Queue Stats
18W - 12L
1,633 Elo+
Party 1
Ymir
Ymir
xxps1ch0xx
Ymir
Level 6
God Stats
1W - 0L
1,187 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 5 / 2
6,486
721
5,077
9,810
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Gaddee
Zeus
12
1 / 6 / 4
6,781
753
11,552
6,633
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HighOnFire88
Charybdis
10
0 / 4 / 2
5,838
649
2,530
4,747
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 3 / 4
6,811
757
3,722
11,080
6,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
VFílth
Janus
13
4 / 3 / 0
7,320
813
5,332
6,476
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ApolloMehari
Ao Kuang
15
11 / 1 / 3
8,069
897
9,443
7,926
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MøffinMan
Cthulhu
14
2 / 0 / 11
7,733
859
6,691
6,395
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Ruslenek
Xbalanque
15
6 / 1 / 5
8,010
890
9,000
5,016
1,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 8
6,497
722
3,146
9,268
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 6
6,683
743
3,735
10,776
8,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
21
21
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
2
0.4
W
Ao Kuang
ApolloMehari
Ao Kuang
11
1
3
12.5
L
Zeus
Gaddee
Zeus
1
6
4
0.5
L
Charybdis
HighOnFire88
Charybdis
0
4
2
0.25
W
Cthulhu
MøffinMan
Cthulhu
2
0
11
7.5
W
Xbalanque
Ruslenek
Xbalanque
6
1
5
8.5
W
0
1
8
4
L
1
3
4
1
L
Janus
VFílth
Janus
4
3
0
1.33
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
32,015
38,746
Taken
39,381
16,061
Mitigated
24,540
5,623
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,077
1,995
0
962
9,810
4,278
31
3,527
5,942
0
19,672
W
Ao Kuang
ApolloMehari
Ao Kuang
9,443
1,950
0
3,857
7,926
3,468
0
4,802
2,988
22,289
0
L
Zeus
Gaddee
Zeus
11,552
1,303
0
0
6,633
2,083
0
5,579
855
24,594
0
L
Charybdis
HighOnFire88
Charybdis
2,530
1,301
0
659
4,747
1,427
446
1,923
2,664
0
9,911
W
Cthulhu
MøffinMan
Cthulhu
6,691
572
171
3,952
6,395
4,951
300
3,332
2,925
15,505
0
W
Xbalanque
Ruslenek
Xbalanque
9,000
4,154
334
813
5,016
1,817
3,357
1,193
3,697
0
32,240
W
3,146
266
956
2,136
9,268
5,439
93
1,352
7,810
9,243
0
L
3,722
1,598
754
2,496
11,080
6,204
270
7,249
3,685
0
9,901
L
Janus
VFílth
Janus
5,332
258
287
465
6,476
2,069
0
3,720
2,585
17,189
0
W
3,735
393
838
666
10,776
8,865
174
5,319
5,077
12,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
36,992
126
Minions Killed
150
0
Camps Cleared
0
787,987
Distance Traveled
901,967
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,486
721
28
3
0
172,356
3
W
Ao Kuang
8,069
897
27
3
0
197,631
1
L
Zeus
6,781
753
30
3
0
167,816
0
L
Charybdis
5,838
649
17
2
0
88,420
2
W
Cthulhu
7,733
859
30
3
0
189,852
1
W
Xbalanque
8,010
890
63
7
0
170,580
0
W
Artio
6,497
722
8
1
0
184,644
2
L
Vamana
6,811
757
13
1
0
184,727
0
L
Janus
7,320
813
38
4
0
174,668
0
W
Ymir
6,683
743
22
2
0
159,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role