Player Matchup

Geb
Geb
BlueFox05
Geb
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 59L
1,390 Elo+
Party 2
Ymir
Ymir
Dr_Bacon0550
Ymir
Level 19
God Stats
3W - 0L
1,865 SR
Queue Stats
6W - 5L
1,395 Elo+
Party 2
Odin
Odin
Reev3rb
Odin
Level 21
God Stats
11W - 3L
1,500 SR
Queue Stats
149W - 76L
1,852 Elo+
Party 2
Team Averages
Level 29
1,622 SR
1,546 Elo+

VS

Team Averages
Level 57
1,467 SR
1,629 Elo+
Amaterasu
Amaterasu
KillMachine0965
Amaterasu
Level 102
God Stats
7W - 5L
1,376 SR
Queue Stats
131W - 121L
1,698 Elo+
Party 1
Chang'e
Chang'e
LilBunny69
Chang'e
Level 57
God Stats
26W - 38L
1,525 SR
Queue Stats
299W - 366L
1,501 Elo+
Solo
Skadi
Skadi
Trxckshxts5330
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,246
825
10,448
8,285
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 2 / 7
7,919
792
4,195
9,209
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Reev3rb
Odin
13
4 / 0 / 7
7,709
771
7,300
7,374
3,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KillMachine0965
Amaterasu
11
3 / 4 / 0
7,093
709
6,107
11,305
9,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LilBunny69
Chang'e
9
0 / 2 / 3
6,070
607
4,747
5,051
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 3
6,005
601
3,899
9,099
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
4
2
7
3.75
L
Amaterasu
KillMachine0965
Amaterasu
3
4
0
0.75
L
Chang'e
LilBunny69
Chang'e
0
2
3
0.75
W
Odin
Reev3rb
Odin
4
0
7
7.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
14,753
24,868
Taken
25,455
16,364
Mitigated
13,759
7,099
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,448
1,141
0
2,396
8,285
5,811
404
1,517
6,768
31,843
0
W
4,195
942
320
1,184
9,209
6,602
260
1,779
7,430
12,258
0
L
Amaterasu
KillMachine0965
Amaterasu
6,107
1,518
430
2,459
11,305
9,451
0
6,249
4,613
0
22,493
L
Chang'e
LilBunny69
Chang'e
4,747
600
1,706
1,528
5,051
1,457
0
2,005
3,009
14,247
0
W
Odin
Reev3rb
Odin
7,300
1,405
0
3,199
7,374
3,951
590
2,308
5,066
0
23,792
L
3,899
1,871
0
28
9,099
2,851
0
5,932
2,954
0
8,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
19,168
104
Minions Killed
83
7
Camps Cleared
2
529,680
Distance Traveled
456,285
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,246
825
42
4
2
192,638
1
W
Ymir
7,919
792
16
2
0
156,591
1
L
Amaterasu
7,093
709
37
4
0
165,373
3
L
Chang'e
6,070
607
33
3
1
165,730
4
W
Odin
7,709
771
46
5
5
180,451
3
L
Skadi
6,005
601
13
1
1
125,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role