Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Eeffe
Geb
Level 92
God Stats
4W - 1L
1,829 SR
Queue Stats
13W - 5L
1,795 Elo+
Party 2
Ne Zha
Ne Zha
GunjleTime
Ne Zha
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 37L
1,736 Elo+
Party 2
The Morrigan
The Morrigan
MorriganOrAFK
The Morrigan
Level 7
God Stats
6W - 2L
1,928 SR
Queue Stats
6W - 2L
1,838 Elo+
Party 2
Team Averages
Level 112
1,651 SR
1,674 Elo+

VS

Team Averages
Level 90
1,571 SR
1,550 Elo+
Sobek
Sobek
HUNTZZZZ
Sobek
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 295L
1,564 Elo+
Party 1
Mulan
Mulan
JarJarMurloc
Mulan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,514 Elo+
Party 3
Izanami
Izanami
connor1043
Izanami
Level 8
God Stats
2W - 1L
1,814 SR
Queue Stats
2W - 4L
1,623 Elo+
Party 1
Scylla
Scylla
iParadoxEU
Scylla
Level 145
God Stats
1W - 4L
1,283 SR
Queue Stats
33W - 35L
1,535 Elo+
Party 3
Zhong Kui
Zhong Kui
ozo380
Zhong Kui
Level 129
God Stats
5W - 3L
1,758 SR
Queue Stats
35W - 32L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 0 / 5
9,609
601
7,007
11,831
8,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
 
Medusa
15
4 / 6 / 4
9,415
588
11,613
12,740
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Eeffe
Geb
14
1 / 4 / 11
8,673
542
3,885
12,832
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
GunjleTime
Ne Zha
18
15 / 2 / 8
11,661
729
16,652
15,387
8,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Morrigan
MorriganOrAFK
The Morrigan
16
7 / 1 / 12
10,273
642
10,034
6,715
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HUNTZZZZ
Sobek
11
3 / 5 / 5
8,242
515
4,887
14,669
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 3
7,671
479
7,576
13,421
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
connor1043
Izanami
14
6 / 6 / 3
8,967
560
10,877
13,222
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
iParadoxEU
Scylla
13
4 / 8 / 0
8,120
508
2,642
9,445
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ozo380
Zhong Kui
15
0 / 3 / 1
9,054
566
9,425
13,881
16,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
28
Kills
13
13
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
W
Medusa
 
Medusa
4
6
4
1
W
Geb
Eeffe
Geb
1
4
11
1.63
W
Ne Zha
GunjleTime
Ne Zha
15
2
8
9.5
L
Sobek
HUNTZZZZ
Sobek
3
5
5
1.1
L
0
6
3
0.25
W
The Morrigan
MorriganOrAFK
The Morrigan
7
1
12
13
L
Izanami
connor1043
Izanami
6
6
3
1.25
L
Scylla
iParadoxEU
Scylla
4
8
0
0.5
L
Zhong Kui
ozo380
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,191
Damage
35,407
59,505
Taken
64,638
33,309
Mitigated
41,400
21,716
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,007
2,258
525
4,009
11,831
8,976
10
5,515
6,296
0
59,888
W
Medusa
 
Medusa
11,613
6,343
0
3,872
12,740
3,548
47
2,156
10,584
0
68,135
W
Geb
Eeffe
Geb
3,885
455
459
2,470
12,832
9,353
0
3,492
9,295
12,696
0
W
Ne Zha
GunjleTime
Ne Zha
16,652
8,265
655
9,145
15,387
8,877
154
3,352
11,932
0
88,888
L
Sobek
HUNTZZZZ
Sobek
4,887
921
430
3,878
14,669
14,074
0
2,615
11,970
17,199
0
L
7,576
1,361
0
3,690
13,421
5,542
762
2,315
11,044
0
50,832
W
The Morrigan
MorriganOrAFK
The Morrigan
10,034
2,655
0
581
6,715
2,555
258
2,186
4,391
61,916
4,301
L
Izanami
connor1043
Izanami
10,877
7,690
0
4,281
13,222
2,881
176
1,108
12,114
0
63,219
L
Scylla
iParadoxEU
Scylla
2,642
135
0
370
9,445
2,505
0
2,741
6,532
38,510
0
L
Zhong Kui
ozo380
Zhong Kui
9,425
405
0
6,033
13,881
16,398
0
1,892
11,979
69,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
42,054
486
Minions Killed
473
0
Camps Cleared
0
1,700,700
Distance Traveled
1,469,577
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,609
601
134
8
0
333,841
4
W
Medusa
9,415
588
89
6
0
303,589
3
W
Geb
8,673
542
18
1
0
330,421
3
W
Ne Zha
11,661
729
131
8
0
394,825
2
L
Sobek
8,242
515
26
2
0
293,102
5
L
Mulan
7,671
479
85
5
0
321,636
3
W
The Morrigan
10,273
642
114
7
0
338,024
2
L
Izanami
8,967
560
119
7
0
275,993
3
L
Scylla
8,120
508
89
6
0
294,172
5
L
Zhong Kui
9,054
566
154
10
0
284,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role