Player Matchup

Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 87
1,500 SR
1,475 MMR
Freya
Freya
Gold I
ArribaAbajo
Freya
Gold I
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 71L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 6 / 0
7,984
726
5,124
12,142
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabSkadiKaliSolAnhur

VS

Bans
OlorunBellonaPoseidonMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
10,721
975
10,179
9,259
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,124
Damage
10,179
12,142
Taken
9,259
7,851
Mitigated
4,239
2,459
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,124
1,033
0
2,459
12,142
7,851
0
9,144
2,998
38,601
1,354
W
10,179
3,513
0
7,463
9,259
4,239
2,187
5,085
4,174
59,078
5,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,984
Gold Earned
10,721
84
Minions Killed
114
2
Camps Cleared
7
199,628
Distance Traveled
197,959
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,984
726
84
8
2
199,628
4
W
Freya
10,721
975
114
10
7
197,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role