Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Cachi96
Loki
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 48L
1,657 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,552 Elo+

VS

Team Averages
Level 97
1,500 SR
1,594 Elo+
Chaac
Chaac
GermanBear16
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Kingstersam
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,640 Elo+
Party 2
Ra
Ra
shippy994
Ra
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 14L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 2 / 6
11,080
791
11,688
15,921
6,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
 
The Morrigan
17
1 / 0 / 15
10,944
782
12,268
5,363
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Cachi96
Loki
16
7 / 2 / 5
10,862
776
7,907
11,427
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,604
615
5,169
13,728
6,889
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
8,915
637
8,740
12,303
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 3
9,716
694
6,667
10,641
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
2
6
6
W
The Morrigan
 
The Morrigan
1
0
15
8.5
W
Loki
Cachi96
Loki
7
2
5
4.75
L
1
5
1
0.3
L
1
5
2
0.4
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
20,576
32,711
Taken
36,672
12,431
Mitigated
15,547
11,977
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,688
5,438
35
8,012
15,921
6,563
139
3,108
12,813
35,182
0
W
The Morrigan
 
The Morrigan
12,268
1,186
73
2,695
5,363
1,865
438
1,044
4,319
51,958
5,678
W
Loki
Cachi96
Loki
7,907
2,883
0
1,162
11,427
4,003
1,315
3,702
7,725
0
37,742
L
5,169
1,588
0
2,143
13,728
6,889
0
8,792
4,812
0
17,908
L
8,740
3,300
0
443
12,303
4,002
0
5,713
6,374
0
31,870
L
6,667
919
1,602
1,342
10,641
4,656
0
4,737
5,712
42,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
27,235
180
Minions Killed
150
13
Camps Cleared
2
757,658
Distance Traveled
637,040
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,080
791
36
3
1
245,470
1
W
The Morrigan
10,944
782
96
7
7
246,252
5
W
Loki
10,862
776
48
3
5
265,936
1
L
Chaac
8,604
615
16
1
1
232,668
4
L
Ullr
8,915
637
50
4
1
212,814
1
L
Ra
9,716
694
84
6
0
191,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role