Player Matchup

Bakasura
Bakasura
FinnTheOne
Bakasura
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 382L
1,411 Elo+
Solo
Sol
Sol
ImGriinGo513
Sol
Level 109
God Stats
1W - 3L
1,609 SR
Queue Stats
4W - 13L
1,275 Elo+
Party 3
Xing Tian
Xing Tian
Mayk0395
Xing Tian
Level 141
God Stats
8W - 5L
1,739 SR
Queue Stats
539W - 514L
1,591 Elo+
Party 2
Neith
Neith
XuRv INSANITY
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 3
Bellona
Bellona
aburgos
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 72L
1,708 Elo+
Party 2
Team Averages
Level 58
1,570 SR
1,452 Elo+

VS

Team Averages
Level 116
1,661 SR
1,474 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aknter
Ymir
Level 34
God Stats
8W - 0L
1,500 SR
Queue Stats
38W - 12L
1,500 Elo+
Party 1
Chiron
Chiron
BanAnnerz
Chiron
Level 149
God Stats
10W - 6L
1,852 SR
Queue Stats
81W - 68L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Korvalios
Gilgamesh
Level 149
God Stats
4W - 2L
1,651 SR
Queue Stats
73W - 59L
1,457 Elo+
Party 1
Agni
Agni
francoheroe
Agni
Level 89
God Stats
5W - 2L
1,800 SR
Queue Stats
30W - 21L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FinnTheOne
Bakasura
17
1 / 7 / 3
11,241
1,022
13,058
19,173
10,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 3
10,954
996
18,360
13,138
3,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Mayk0395
Xing Tian
16
3 / 3 / 0
11,358
1,033
12,422
18,278
21,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 5 / 2
10,433
948
5,010
7,740
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
aburgos
Bellona
16
0 / 5 / 2
10,843
986
4,899
15,512
13,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 1 / 8
11,674
1,061
9,519
7,634
3,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Aknter
Ymir
18
0 / 0 / 15
12,573
1,143
8,060
16,970
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
BanAnnerz
Chiron
18
11 / 2 / 6
13,647
1,241
21,556
9,886
4,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Korvalios
Gilgamesh
19
6 / 1 / 15
13,937
1,267
16,502
17,903
15,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 10
11,737
1,067
11,185
5,615
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
4
Kills
23
23
Deaths
4
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
8
7
W
Ymir
Aknter
Ymir
0
0
15
7.5
W
Chiron
BanAnnerz
Chiron
11
2
6
7
L
Bakasura
FinnTheOne
Bakasura
1
7
3
0.36
L
0
3
3
0.5
W
Gilgamesh
Korvalios
Gilgamesh
6
1
15
13.5
L
Xing Tian
Mayk0395
Xing Tian
3
3
0
1
L
0
5
2
0.2
L
Bellona
aburgos
Bellona
0
5
2
0.2
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
66,822
73,841
Taken
58,008
52,742
Mitigated
45,336
8,164
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,519
1,836
0
1,309
7,634
3,454
0
5,556
2,008
0
23,672
W
Ymir
Aknter
Ymir
8,060
1,133
704
2,382
16,970
19,248
0
9,226
6,273
26,626
0
W
Chiron
BanAnnerz
Chiron
21,556
8,056
1,305
1,371
9,886
4,069
0
4,228
4,891
0
46,505
L
Bakasura
FinnTheOne
Bakasura
13,058
7,274
0
1,678
19,173
10,651
0
4,785
14,388
0
23,125
L
18,360
6,375
0
3,717
13,138
3,901
0
1,914
11,224
52,464
0
W
Gilgamesh
Korvalios
Gilgamesh
16,502
5,332
2,152
2,207
17,903
15,803
0
7,615
8,553
540
27,368
L
Xing Tian
Mayk0395
Xing Tian
12,422
629
0
0
18,278
21,487
0
5,188
12,894
26,848
0
L
5,010
2,603
0
323
7,740
3,194
0
1,564
6,176
0
17,283
L
Bellona
aburgos
Bellona
4,899
1,540
1,650
796
15,512
13,509
0
6,030
9,482
0
10,910
W
11,185
705
782
1,162
5,615
2,762
0
4,146
1,469
37,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,829
Gold Earned
63,568
175
Minions Killed
233
4
Camps Cleared
13
985,880
Distance Traveled
1,017,645
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,674
1,061
38
3
4
198,866
1
W
Ymir
12,573
1,143
41
4
0
193,493
4
W
Chiron
13,647
1,241
70
6
7
213,254
1
L
Bakasura
11,241
1,022
42
4
3
229,267
3
L
Sol
10,954
996
83
8
1
212,786
0
W
Gilgamesh
13,937
1,267
22
2
2
232,923
1
L
Xing Tian
11,358
1,033
22
2
0
230,030
1
L
Neith
10,433
948
14
1
0
155,581
0
L
Bellona
10,843
986
14
1
0
158,216
0
W
Agni
11,737
1,067
62
6
0
179,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role