Player Matchup

Amaterasu
Amaterasu
Kolen2332
Amaterasu
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
63W - 72L
1,724 Elo+
Solo
Rama
Rama
PandaBearAsh
Rama
Level 105
God Stats
2W - 5L
1,311 SR
Queue Stats
180W - 199L
1,596 Elo+
Party 2
Awilix
Awilix
SupersonicLoki
Awilix
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 99L
1,219 Elo+
Party 2
Geb
Geb
Talnier
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,624 Elo+
Party 2
Hera
Hera
Vileartist
Hera
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 114L
1,541 Elo+
Party 2
Team Averages
Level 106
1,506 SR
1,541 Elo+

VS

Team Averages
Level 86
1,513 SR
1,481 Elo+
Hun Batz
Hun Batz
ActuallyNoOne
Hun Batz
Level 104
God Stats
7W - 6L
1,435 SR
Queue Stats
218W - 210L
1,450 Elo+
Party 1
Kali
Kali
SpiicySweet
Kali
Level 107
God Stats
4W - 2L
1,479 SR
Queue Stats
54W - 62L
1,404 Elo+
Solo
Apollo
Apollo
SunlessSeas
Apollo
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 50L
1,526 Elo+
Party 1
Bacchus
Bacchus
ViciousViking97
Bacchus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 83L
1,529 Elo+
Party 1
King Arthur
King Arthur
nalbornozt
King Arthur
Level 85
God Stats
16W - 23L
1,652 SR
Queue Stats
234W - 244L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kolen2332
Amaterasu
10
0 / 2 / 0
6,100
555
3,806
10,540
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 3
6,441
586
5,597
7,245
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 3 / 1
6,503
591
6,345
7,699
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
8
1 / 2 / 7
5,761
524
2,732
7,241
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
5,618
511
2,384
5,558
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ActuallyNoOne
Hun Batz
11
4 / 3 / 5
6,944
631
5,565
8,108
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
6 / 3 / 1
7,298
663
8,562
9,275
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
11
4 / 3 / 4
6,747
613
4,562
6,221
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 1 / 4
5,623
511
2,598
6,614
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
nalbornozt
King Arthur
11
1 / 0 / 1
6,297
572
6,824
6,846
4,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
17
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ActuallyNoOne
Hun Batz
4
3
5
2.17
L
Amaterasu
Kolen2332
Amaterasu
0
2
0
0
L
3
5
3
0.9
W
6
3
1
2.17
W
Apollo
4
3
4
2
L
5
3
1
1.83
L
Geb
1
2
7
2.25
W
2
1
4
4
L
0
5
2
0.2
W
King Arthur
nalbornozt
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
28,111
38,283
Taken
37,064
14,726
Mitigated
17,640
7,919
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ActuallyNoOne
Hun Batz
5,565
2,142
0
2,937
8,108
2,635
0
1,507
6,453
0
37,185
L
Amaterasu
Kolen2332
Amaterasu
3,806
1,813
0
4,402
10,540
6,784
0
316
10,224
0
37,382
L
5,597
5,050
0
144
7,245
1,666
0
465
6,780
0
32,779
W
8,562
3,703
0
4,541
9,275
3,683
660
772
8,503
0
38,942
W
Apollo
4,562
2,760
426
2,285
6,221
1,706
170
1,513
4,708
0
31,423
L
6,345
2,889
0
1,331
7,699
1,977
0
450
7,249
0
20,570
L
Geb
2,732
789
274
1,258
7,241
2,940
0
1,099
6,142
6,710
1,410
W
2,598
427
0
1,252
6,614
4,626
0
1,149
5,313
12,257
0
L
2,384
403
0
510
5,558
1,359
0
268
5,290
32,816
0
W
King Arthur
nalbornozt
King Arthur
6,824
848
0
2,361
6,846
4,990
0
0
6,846
0
36,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
32,909
268
Minions Killed
306
0
Camps Cleared
0
1,010,654
Distance Traveled
1,053,481
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,944
631
68
6
0
209,976
3
L
Amaterasu
6,100
555
83
8
0
208,777
0
L
Rama
6,441
586
66
6
0
196,686
0
W
Kali
7,298
663
68
6
0
220,642
4
W
Apollo
6,747
613
80
7
0
211,768
0
L
Awilix
6,503
591
40
4
0
220,114
1
L
Geb
5,761
524
20
2
0
196,876
4
W
Bacchus
5,623
511
15
1
0
203,121
1
L
Hera
5,618
511
59
5
0
188,201
6
W
King Arthur
6,297
572
75
7
0
207,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role