Player Matchup

Bellona
Bellona
Melisaucy213
Bellona
Level 34
God Stats
1W - 3L
1,487 SR
Queue Stats
55W - 80L
1,343 Elo+
Party 1
Izanami
Izanami
Tommychromos
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,343 Elo+
Party 1
Artio
Artio
deadlypanda8904
Artio
Level 27
God Stats
1W - 3L
1,735 SR
Queue Stats
7W - 14L
1,406 Elo+
Party 1
Team Averages
Level 34
1,574 SR
1,364 Elo+

VS

Team Averages
Level 63
1,455 SR
1,145 Elo+
King Arthur
King Arthur
GodsOfSwagg
King Arthur
Level 45
God Stats
12W - 10L
1,582 SR
Queue Stats
97W - 148L
1,291 Elo+
Solo
Sol
Sol
GreaterEvil7387
Sol
Level 19
God Stats
10W - 28L
1,283 SR
Queue Stats
22W - 91L
1,072 Elo+
Party 2
Mulan
Mulan
IopendOoRs7616
Mulan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 262L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Melisaucy213
Bellona
15
2 / 12 / 5
11,912
596
16,927
25,727
12,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Tommychromos
Izanami
19
9 / 2 / 2
14,365
718
25,137
17,576
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 2 / 11
12,235
612
10,389
28,861
34,030
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodsOfSwagg
King Arthur
17
5 / 7 / 10
14,220
711
15,566
31,754
46,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 2 / 4
14,600
730
25,093
12,547
5,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 10
13,135
657
17,810
23,257
31,933
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
16
16
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GodsOfSwagg
King Arthur
5
7
10
1.43
W
7
2
4
4.5
W
4
3
10
3
L
Bellona
Melisaucy213
Bellona
2
12
5
0.38
L
Izanami
Tommychromos
Izanami
9
2
2
5
L
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,453
Damage
58,469
72,164
Taken
67,558
52,099
Mitigated
84,609
18,293
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GodsOfSwagg
King Arthur
15,566
2,217
302
5,682
31,754
46,847
164
4,273
27,481
0
30,444
W
25,093
5,343
914
2,731
12,547
5,829
2,732
2,104
10,443
78,182
0
W
17,810
3,310
945
4,831
23,257
31,933
198
5,172
18,085
0
55,413
L
Bellona
Melisaucy213
Bellona
16,927
5,618
0
1,556
25,727
12,263
282
10,057
15,220
0
40,191
L
Izanami
Tommychromos
Izanami
25,137
21,339
0
2,327
17,576
5,806
958
7,326
9,979
0
86,926
L
10,389
1,520
3,152
11,258
28,861
34,030
165
8,718
19,417
23,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
41,955
165
Minions Killed
194
3
Camps Cleared
10
1,047,338
Distance Traveled
1,051,248
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,220
711
17
1
0
333,318
1
W
Sol
14,600
730
112
6
4
352,942
5
W
Mulan
13,135
657
65
3
6
364,988
6
L
Bellona
11,912
596
32
2
0
333,553
0
L
Izanami
14,365
718
117
6
3
333,229
0
L
Artio
12,235
612
16
1
0
380,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role