Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Aldairtheone
Nike
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 84L
1,661 Elo+
Solo
Zeus
Zeus
Berlin7945
Zeus
Level 89
God Stats
19W - 22L
1,290 SR
Queue Stats
38W - 83L
1,133 Elo+
Party 2
Neith
Neith
Bileygr29
Neith
Level 65
God Stats
13W - 17L
1,156 SR
Queue Stats
33W - 67L
1,133 Elo+
Party 2
Scylla
Scylla
UnSuby
Scylla
Level 42
God Stats
7W - 8L
1,507 SR
Queue Stats
252W - 212L
1,650 Elo+
Solo
Team Averages
Level 64
1,391 SR
1,415 Elo+

VS

Team Averages
Level 99
1,449 SR
1,491 Elo+
Odin
Odin
Abu__SaVaGe
Odin
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 9L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
CT Drxco
Zhong Kui
Level 106
God Stats
0W - 2L
1,321 SR
Queue Stats
15W - 21L
1,481 Elo+
Party 1
Anubis
Anubis
Johnson x OG
Anubis
Level 118
God Stats
8W - 15L
1,456 SR
Queue Stats
11W - 16L
1,417 Elo+
Party 1
Bakasura
Bakasura
Kruios
Bakasura
Level 43
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Apollo
Apollo
Rahabiyyah
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 0 / 2
7,455
678
2,676
4,381
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
4 / 2 / 7
8,465
770
10,189
10,741
9,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 3
8,286
753
6,778
4,464
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Bileygr29
Neith
15
3 / 0 / 4
8,215
747
5,995
5,088
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
UnSuby
Scylla
17
9 / 0 / 0
9,260
842
12,299
4,694
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,548
686
3,253
11,298
5,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
CT Drxco
Zhong Kui
15
1 / 1 / 2
8,043
731
6,730
10,241
9,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
14
1 / 7 / 1
7,516
683
4,829
9,603
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Kruios
Bakasura
13
0 / 6 / 2
6,972
634
2,850
10,348
3,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Rahabiyyah
Apollo
13
0 / 2 / 1
7,150
650
3,756
6,755
1,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
4
4
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
L
2
2
1
1.25
W
4
2
7
3.75
W
1
2
3
1.25
W
Neith
Bileygr29
Neith
3
0
4
5
L
Zhong Kui
CT Drxco
Zhong Kui
1
1
2
2
L
Anubis
1
7
1
0.21
L
Bakasura
Kruios
Bakasura
0
6
2
0.17
L
Apollo
Rahabiyyah
Apollo
0
2
1
0.25
W
Scylla
UnSuby
Scylla
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
21,418
29,368
Taken
48,245
14,541
Mitigated
24,393
7,751
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,676
374
0
1,342
4,381
1,264
0
1,479
2,650
0
14,507
L
3,253
575
307
2,935
11,298
5,477
0
5,999
5,224
0
11,855
W
10,189
1,216
295
3,013
10,741
9,000
0
2,543
7,901
0
20,663
W
6,778
124
0
0
4,464
1,131
977
2,674
1,550
32,120
0
W
Neith
Bileygr29
Neith
5,995
1,847
0
2,102
5,088
1,732
1,831
2,342
2,606
0
22,548
L
Zhong Kui
CT Drxco
Zhong Kui
6,730
545
15
3,575
10,241
9,989
281
2,608
7,447
32,048
0
L
Anubis
4,829
87
53
1,600
9,603
3,749
86
4,534
4,977
28,252
0
L
Bakasura
Kruios
Bakasura
2,850
1,574
119
2,004
10,348
3,271
0
2,456
6,923
0
10,986
L
Apollo
Rahabiyyah
Apollo
3,756
1,575
0
746
6,755
1,907
0
2,989
3,648
0
19,223
W
Scylla
UnSuby
Scylla
12,299
1,989
0
999
4,694
1,414
72
2,001
2,651
45,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
37,229
234
Minions Killed
212
0
Camps Cleared
0
1,080,061
Distance Traveled
1,074,295
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,455
678
25
2
0
239,431
3
L
Odin
7,548
686
17
2
0
225,012
0
W
Nike
8,465
770
25
2
0
225,558
5
W
Zeus
8,286
753
77
7
0
181,942
1
W
Neith
8,215
747
34
3
0
209,401
0
L
Zhong Kui
8,043
731
80
7
0
217,917
1
L
Anubis
7,516
683
52
5
0
173,467
0
L
Bakasura
6,972
634
25
2
0
235,205
1
L
Apollo
7,150
650
38
3
0
222,694
6
W
Scylla
9,260
842
73
7
0
223,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role