Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver II
EnriqueDiazz
Vulcan
Silver II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,340 MMR
Party 1
Atlas
Atlas
Silver III
guts_le_sang
Atlas
Silver III
Level 91
God Stats
13W - 11L
1,743 SR
Queue Stats
17W - 16L
1,477 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,581 SR
1,439 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,500 SR
1,496 MMR
Anubis
Anubis
Silver II
DayZooHD
Anubis
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,550 MMR
Party 2
Neith
Neith
Bronze III
K2A Jupi
Neith
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,538 MMR
Party 2
Nike
Nike
Bronze III
Leedingledog
Nike
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 3 / 15
13,021
651
12,842
22,968
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
19
7 / 4 / 8
13,690
685
22,266
15,365
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 9
15,637
782
9,651
28,125
29,802
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetMulanAchillesGilgameshThoth

VS

Bans
Ah Muzen CabFenrirZeusBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DayZooHD
Anubis
16
3 / 6 / 6
12,630
632
7,126
17,688
6,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
K2A Jupi
Neith
18
6 / 7 / 4
13,957
698
15,668
16,706
5,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 8
12,045
602
20,328
21,796
18,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
18
Kills
10
10
Deaths
18
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
15
3.17
L
Anubis
DayZooHD
Anubis
3
6
6
1
W
Vulcan
7
4
8
2.75
L
Neith
K2A Jupi
Neith
6
7
4
1.14
L
1
5
8
1
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,759
Damage
43,122
66,458
Taken
56,190
53,463
Mitigated
29,524
24,691
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,842
1,097
0
9,100
22,968
17,036
1,768
2,852
20,116
2,665
56,361
L
Anubis
DayZooHD
Anubis
7,126
412
0
6,117
17,688
6,456
701
9,598
7,558
47,465
0
W
Vulcan
22,266
5,528
2,742
3,945
15,365
6,625
471
1,370
13,995
71,657
0
L
Neith
K2A Jupi
Neith
15,668
3,396
355
2,593
16,706
5,055
2,409
9,154
6,808
0
51,488
L
20,328
2,904
912
5,519
21,796
18,013
209
13,387
7,476
0
46,717
W
9,651
2,869
1,451
7,453
28,125
29,802
571
3,712
24,413
27,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
38,632
202
Minions Killed
211
8
Camps Cleared
7
1,094,463
Distance Traveled
964,362
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,021
651
74
4
6
367,758
4
L
Anubis
12,630
632
62
3
5
291,402
2
W
Vulcan
13,690
685
91
5
1
364,197
0
L
Neith
13,957
698
99
5
0
307,586
4
L
Nike
12,045
602
50
3
2
365,374
4
W
Atlas
15,637
782
37
2
1
362,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role