Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AIOROS5629
Sobek
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 67L
1,756 Elo+
Party 1
Jing Wei
Jing Wei
Edd1ie
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Tyr
Tyr
NestorTheRyu
Tyr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,426 Elo+
Solo
Ullr
Ullr
patroncorrea
Ullr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,615 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,559 Elo+

VS

Team Averages
Level 123
1,458 SR
1,494 Elo+
Danzaburou
Danzaburou
BLUNTROLLER99
Danzaburou
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 54L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
Mr-Villey
Kukulkan
Level 157
God Stats
5W - 2L
1,288 SR
Queue Stats
482W - 482L
1,464 Elo+
Party 3
Chronos
Chronos
OlHelenYeller
Chronos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
467W - 324L
1,514 Elo+
Party 2
Ganesha
Ganesha
Rakanadyo
Ganesha
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
81W - 67L
1,493 Elo+
Solo
Da Ji
Da Ji
Timbo93
Da Ji
Level 105
God Stats
20W - 11L
1,500 SR
Queue Stats
355W - 224L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 9 / 7
9,407
784
12,656
12,410
5,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
15
2 / 4 / 9
9,211
768
5,628
16,516
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Edd1ie
Jing Wei
17
3 / 3 / 12
9,921
827
13,516
10,654
4,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 9
10,468
872
8,855
18,339
24,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 6 / 5
9,522
794
5,590
11,013
4,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLUNTROLLER99
Danzaburou
19
10 / 3 / 10
12,041
1,003
15,652
10,104
5,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Kukulkan
Mr-Villey
Kukulkan
18
2 / 2 / 11
10,146
846
11,435
7,259
3,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
17
8 / 4 / 8
10,378
865
12,553
11,411
6,147
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Rakanadyo
Ganesha
17
0 / 3 / 20
10,244
854
6,879
18,941
34,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Da Ji
Timbo93
Da Ji
15
6 / 6 / 8
10,248
854
7,361
10,023
4,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
83
18
Kills
26
26
Deaths
18
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
7
0.83
L
Sobek
2
4
9
1.63
W
Danzaburou
BLUNTROLLER99
Danzaburou
10
3
10
5
L
Jing Wei
Edd1ie
Jing Wei
3
3
12
3
W
Kukulkan
Mr-Villey
Kukulkan
2
2
11
3.75
L
4
4
9
2.13
W
Chronos
8
4
8
3
W
Ganesha
Rakanadyo
Ganesha
0
3
20
3.33
W
Da Ji
Timbo93
Da Ji
6
6
8
1.67
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
53,880
68,932
Taken
57,738
55,580
Mitigated
54,223
25,400
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,656
2,242
1,867
1,200
12,410
5,198
1,163
5,011
7,399
0
18,626
L
Sobek
5,628
54
1,857
6,574
16,516
17,275
58
7,353
9,163
12,274
0
W
Danzaburou
BLUNTROLLER99
Danzaburou
15,652
5,994
1,952
2,286
10,104
5,883
1,661
779
9,154
0
29,845
L
Jing Wei
Edd1ie
Jing Wei
13,516
10,361
1,170
3,201
10,654
4,658
2,208
4,943
5,711
0
31,654
W
Kukulkan
Mr-Villey
Kukulkan
11,435
1,020
1,829
2,437
7,259
3,793
799
244
6,936
29,508
0
L
8,855
276
696
7,780
18,339
24,069
288
7,384
10,955
0
25,158
W
Chronos
12,553
6,469
304
2,670
11,411
6,147
3,243
1,469
9,777
24,199
0
W
Ganesha
Rakanadyo
Ganesha
6,879
644
1,484
3,165
18,941
34,012
481
1,590
16,901
25,128
0
W
Da Ji
Timbo93
Da Ji
7,361
1,576
516
1,082
10,023
4,388
0
600
9,342
0
10,515
L
5,590
1,522
114
941
11,013
4,380
39
6,176
4,837
0
8,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
53,057
117
Minions Killed
131
0
Camps Cleared
0
1,139,887
Distance Traveled
1,110,658
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,407
784
12
1
0
207,081
2
L
Sobek
9,211
768
7
1
0
228,841
0
W
Danzaburou
12,041
1,003
49
4
0
205,831
0
L
Jing Wei
9,921
827
49
4
0
241,586
1
W
Kukulkan
10,146
846
41
3
0
242,668
0
L
Tyr
10,468
872
42
4
0
236,569
2
W
Chronos
10,378
865
33
3
0
212,272
0
W
Ganesha
10,244
854
0
0
0
240,574
3
W
Da Ji
10,248
854
8
1
0
209,313
0
L
Ullr
9,522
794
7
1
0
225,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role